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    Video Game Addiction Essay

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    Have people ever seen toxic symptom of the video game? When people are extremely anxious about the video game, they play the video game over 19 hours a week, do not spend time for other activities or other people, and feel social phobias. According to the research from South Korea, 8% of population of the country people between 9 to 39 years old struggle from internet or gaming addiction in the 2010 government study. Many people might think that video game addiction is disease of disorder;…

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    In 2011, a California law was brought before the Supreme Court, a law that would have banned the sale of “violent” video games to minors. The former governor of California, Arnold Schwarzenegger, had originally supported this law, having signed it in 2005. “We have a responsibility to our kids and our communities,” stated Schwarzenegger, “to protect (them) against the effects of games that depict ultraviolent actions, just as we already do with movies.” Despite the ex-governor’s sentiments, the…

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    Suspense In Video Games

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    account. The question, which remains, is what makes a horror game and how horror is used in video games. The first question, which needs to be asked before going into further depth in the horror genre, is why this particular…

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    Video games have almost always been thought of as just fun and games, however they can actually improve sensory motor skills in drastic ways. Playing games regularly often improves how well one can respond to lateral deviation during driving and can even teach people how to predict errors before they occur on the road. Even with no gaming experience a person can be trained to play video games and still improve in these same areas. The experiment conducted for this study hypothesized that…

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    Violence In Video Games

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    “An APA study claims to prove a definitive link between violent video games and aggressive behavior, but its limited implications mean the debate is far from settled.”(Caspari). There are games such as GTA, Bully, Max Payne that promote violence. For example in the game Max Payne it shows scenes in slow motion in which shots go completely through target’s back in a very gruesome way. These genre of games have a very bad influencing picture on violence. In games like GTA there is a lot violence…

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    Ever since the popularity of video games became evident, it received a negative connotation. Angry parents and others began to declare that video games were bad for teenagers. They would say that video games are a bad influence for teenagers. Parents also said that violent video games cause those who use them to become more aggressive. However, this is not the case and people need to know the truth behind the “impact” that video games have on teenagers. The stories on video games that most…

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    What do these names all have in common? They are all forms of art. Like art, video games have many artistic qualities. For many years we have seen art as nothing but mere paintings, carvings, and ink work, but as technology advanced so did people’s understanding of art. People then opened up and began to accept other works such as writing, poetry, songs, graffiti, film, and architecture. Now some begin to wonder: Can video games be a work of art? Many architects, artists, journalists, poets…

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    Last year we spent $4.5 billion US dollars alone on video games. And it 's not just your average teenager forking out the cash to play the latest releases on the latest console. No, nowadays it is everyone from your ' little sister playing "Cooking Mama" on her DS to Grandads using their Wii Fit to stay in shape. It is true that video games have become loved widely and heartily, however, worried qualms from both parents and scientific professionals have criticized the games, on the supposed…

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    Gender In Video Games

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    What started out small in 1961 soon made its breakthrough in the early 1980s: The rapid development of video games and video game culture was a technical and soci-ological phenomenon, which did not transpire without undergoing severe changes. Not only did they evolve from something social, uniting people in arcade halls to a leisure activity where social interaction mainly takes place within the cyberspace, but also did their target audience change significantly. Whereas arcade games had been…

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    Anime and video games are two subjects that play an important role in both eastern and western popular culture. The ascension of both anime and video games into popular culture originated first in Japan, and eventually their influence spread across the globe. I’ve been engrossed in both subjects since I was young, and I believe my appreciation for both was no coincidence. Anime and video games, after all, have always felt similar to me, but why is that? To answer that question, I will consider…

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