Video games

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    Reasons why The Video Game Industry Isn’t Sexist at All It’s often said that the video game industry is sexist toward women. Everything about gaming seems to be catered to guys as it’s just a little too difficult to think of a female video game character who doesn’t wear some clad outfit/armor that does little else but accentuate those forms further. Most main characters are also usually some version of a male, even if it is a puffy pink ball, while marketing for many games will use any excuse…

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    Video Games Debate

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    Debate of Children and Video Game Violence With the rise of technology in the 21st century, it’s not difficult to see the influence that it has on our society. More specifically, with teenagers and children. Children’s minds are like sponges. They see, hear, and remember everything. From everyday conversations between parents to watching television or even playing a video game. That being said, people have questioned the effects of violent video games on children. Do games like Grand Theft Auto…

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    The Video Game Industry

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    Given the strength and diversity of the video game industry today, it is hard to believe that it almost failed completely in the United States. Thankfully, Japan and three of its major entertainment companies, Nintendo, SEGA, and Sony revived it. When it looked as if all hope was lost, Nintendo and SEGA entered the market and rescued the American video game industry. Their innovation and creativity transformed the industry and the impact is still felt today. Sony later entered the market and…

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    always yelling to their kids about playing games? Most people think that games are negative for little kids, but it can be proven wrong. Videogames are important because it can encourage kids to do activities even when playing on a console. Most people think that games are negative for little kids, but it can be proven wrong. Games can teach the value of teamwork and participating in sports activities. They also can help players achieve things in the game or in real life. Students in the range…

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    The Video Game Culture

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    Video games is the fastest growing form of entertainment in the world, with a global market value of $67 billion in 2010 and a predicted value of $112 billion by 2015.1 Statistically speaking 97% of American adolescent aged 12-17 years play on the computer or console video games.2 To put it into frequency, 31% of adolescents play video games every day and another 21% play games 3-5 days a week.3 My project is to conduct a research based on a particular micro culture in the context of competitive…

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    Pros and Cons of Video Games Video games have been around for more than 40 years and have kept advancing with each decade. According to Stastica.com1, as of 2013, the time spent playing a video game is 23.2 minutes per day. That adds up to over 150 hours a week. The video game industry is projected to grow to more than 101.6 billion in revenue in 2014 according to Gartner, Inc.’s (American information technology research and advisory) projections. Have you ever wondered how this could affect…

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    Violent video games are known to have both negative and positive effects on individuals. According to Pediatric Clinics of North America, “playing violent video games can prime aggressive thoughts, increase positive attitudes toward violence, and help create a hostile attribution.” However, there are some pros of video games. Video games can improve their ability to evaluate tasks and information as well as define motor skills and hand-eye coordination. Games can help both children and adults…

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    The Benefits of Gaming Did you know that the domestic video game industry today is priced at around 21.53 billion dollars? Ever since video games were released there has been controversy over its effects on the youth mind. These debates have become even more heated since violent video games have become increasingly popular. However, video games are beneficial to youths because they allow them channel their stress safely. Firstly, all video games are beneficial to youths, even the violent ones.…

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    Video games can lead to addiction, depression, aggression, and many health issues. In fact, research has been conducted for decades on the negative effects of video game play. So why then have video games become over a $16 billion industry? Well, video games have immense positive potential. In addition to their entertainment value, video games can offer considerable success when they are designed to address a specific problem or teach a specific skill. Video games can be a particularly valuable…

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    violent video games refer to video games that depict intentional attempts by a nonhuman cartoon or animated character to inflict harm on other. Children often find both violent and non-violent video games to be the most unique form entertainment, and it is for this reason that one hardly misses a home without a PlayStation or any other video game console. In fact, Palo Alto Medical Foundation asserts that about 97% of teenagers in the United States play video games, as well as the sale of games…

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