Xbox 360 was released in 2005 with gaming as it's primary purpose, though, some supplementary online chat and messaging features were included. Microsoft's most recently released console, the Xbox One, was not only created to facilitate action packed game-play, it was designed with the intent of providing users with a single console suited to provide full access and control for both your gaming enjoyment and to suit all of your multimedia needs! However, prior to running out to invest in the…
between 10 pm and 6 pm." (Source 19) This point demonstrates how the government was willing to comprise with both the conservative and liberal cable television viewers by setting a certain time for sexual mature content. This system allows underage or conservative viewers to be more likely to be sifted out as an audience by pick that late of a time frame. Violent Content Violence has been a integrated part of media since the beginning of television. Eventually, as violence on television become…
In 2011, a California law was brought before the Supreme Court, a law that would have banned the sale of “violent” video games to minors. The former governor of California, Arnold Schwarzenegger, had originally supported this law, having signed it in 2005. “We have a responsibility to our kids and our communities,” stated Schwarzenegger, “to protect (them) against the effects of games that depict ultraviolent actions, just as we already do with movies.” Despite the ex-governor’s sentiments, the…
At the university of iowa in 2009 , Anderson and his colleagues requested 500 people to engage in an experiment and listen to some more violent songs such as songs with contextual matter about guns and support and encourage murder and homicide such as "Shoot 'Em Up" by Bone thugs and harmony , and such nonviolent songs as "Finger Lickin' Good" by the Beastie Boys that don't contain such harsh text and are more about melody and calmness. Researchers included the lyrics of some of these songs…
Xbox Microsoft revolutionized home video gaming, when releasing the Xbox on to the consumer market for $299 in November of 2001. Which operates on a custom intel Pentium 3 Coppermine-based processor running at 733 MHz and a shared sub card with 64 MB of DDR SDRAM, with a GPU Co-developed by NVidia “NV2A” 233 MHz Asic, and a built in 8 to 10 GB hard drive. This console was ahead of it time and technology as it supported 720p and 1080i HD resolution, which in 2001 was unheard of and televisions…
Media Violence and the effects on aggression have been a controversial topic for over 50 years. Just recently, in 2011, the Supreme Court struck down a law in California where they were attempting to ban violent video games (Ramos et al., 2013). There have been many studies done to imply that excessive violent media exposure leads to aggression (Ramos et al., 2013). I am not agreeing or disagreeing that media violence exposure always causes aggressive behavior, I will argue that there are…
Nintendo started making video games in 1985. Since 1985 the company has released many more consoles. Nintendo’s unique storylines and characters have connected with children all over the world. With each system, Nintendo introduces something new and different to the world of video games. Nintendo has revolutionized video gaming. One of Nintendo’s first products was the Gameboy. The Gameboy went under several changes and improvements. Nintendo offered colored screens, different accessories, and…
products. They use bold colors and cartoon characters. They put their message on toys and favorite Television shows. They blanket their message so much that they make the kids dream, think, and breathe the product. Advertising is a 2 billion dollar industry. This topic is very controversial as to whether or not these advertisers should be allowed to use these methods on kids. These techniques make these handfuls gullible kids great targets for advertisers. Set aside the controversy, let's talk…
and psychological care that can be satisfied by media that is most relevant (Ruggiero, 2000). Active game play could potentially be an effective and efficient therapeutic approach by which children, youth and victims of traumatic events generate positive emotions. (Russoniello et al., 2009; Ryan et al., 2006). According to Russoniello et al., (2009), results from studies insinuate puzzle-type games (i.e. bejeweled I & II,) can increase a gamers mood, stimulate relaxation, and decrease anxiety.…
I’ve been playing videogames for most of my life, and I have played the violent, gory games. I have an older brother, so he would always get games along those lines. In my case, my older brother always had a lot of videogames I only had a few so I would play his most of the time because money doesn’t grow on trees. These games would get me mad over the years and rage, but just because I played games that weren’t child friendly, it didn’t develop into something more. I feel videogames are a…