Video game industry

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    The video game industry is an industry that strives in producing creative, and fun games for people of all ages. Xbox, Playstation, Nintendo, whether it be jumping on mushroom monsters, or beating the life out of demons from the Underworld, there’s a good chance one of these companies has made a game out of it. But as the already vast game library grows, many parents are left pondering what games their children should play, and if simulated violence is healthy for the growing minds of their…

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    Cultural Artifact Speech

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    Blog, over 59 percent of Americans play video games. This means that over 150 million people in the United States alone plays video games. b. This is my computer and it represents the gaming culture. This computer was my first attempt at putting together a computer from scratch after researching and buying all of the different components 2 years ago. I wanted the experience of building a computer from scratch and to gain better performance to play games. c. Thesis: By learning more…

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    Controversy of Video Games Linking to Violence Ever since the first video game has been created, the debate whether or not video games cause violence among avid gamers has caused a huge split. This split has caused to form two sides, one against video games and one that is for video games. Although there can be many debates about video games, the most talked about topic is violence possibly being linked to playing video games. For some, if there is a slight link to a video game and a crime,…

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    Nothing is perfect and video games are no exceptional. Most of gamers are known as shut-ins, nerds, living in a basement, and anti-social. While for some gamer it can be true, but person does not have to be gamer to fit stereotype of gamers. There are plenty shut-ins who just wants…

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    TRACKING OF BRAIN WAVE PATTERNS ACTIVITY DURING VIDEO GAMING Vijayalakshmi C.K, Padma S AP, Dept of EEE, Prof, Dept of EEE Angel College of Engineering and Technology Sona College of Technology Tirupur, Tamil Nadu. Salem, Tamil Nadu. vijiprabu@gmail.com swanisha@gmail.com Abstract - Kids who play immoderate video game leads to health problems. Children frequently using of gaming gadgets increases bad behavior and negative…

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    accusation are based on gamers using video games as education and a reason to reenact certain events in the “real world” compared to the “virtual world”. When I was young…

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    is widely known as part of our cultural scene. Computer and video games have come a long way since the days of Pac-Man, Frogger, Tetris, Super Mario, Angry birds and Tic-Tac-Toe, and so have those who have played them. Nowadays, games are enjoyed by all type of players and backgrounds and parents are more involved in making sure that the ones their children plays are age-appropriate. Although, the initial concern on playing video games is that it is not an active way for children and adult to…

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    Death Grow Research Paper

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    Deathrow is a sports video game developed by Southend Interactive and published by Ubisoft Entertainment. It was released as an Xbox gaming system exclusive in November 2002 in Europe and North America. Built on an in-house 3D game engine, it was Southend's first full release. Supporting up to eight players, the game is based on the fictional extreme sport Blitz, a futuristic full-contact hybrid of hockey and basketball played with a flying disc. Teams can win on points or by knocking opposing…

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    Benefits of Video Games in Education Video games have been around for decades now, and there has been a ton of research done on how they affect the users playing them and what kind of impact they have on people of all ages; developmentally and psychologically. Learning through video games is something that could be very beneficial to students, because they are exciting and challenging, and would bring a new and fresh approach to learning in the classroom. Video games are made to be fun and…

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    The Video games are a billion dollar industry that will only continue to grow in the coming years. All around the world video games shape, impact, and affect our lives. Almost anyone in the world can play a video game. Video games are now a staple of most people’s live and almost certainly will be a stable of the future in people’s lives. Whether someone is young or old they have more than likely played some type of video game. In the past Video games have not been more complex and also easier…

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