Video game industry

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    believe that video games influence people, in a negative way. In contrast to the belief, video games are beneficial for you. Video games improve skills, such as enhanced desire to learn and better develop skills, already acquired. Also, video games improve a player’s ability to become social. Additionally, video games have the potential to encourage players to learn more about the always advancing technology. In opposition to the accepted beliefs, video games are good for you. First, video games…

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    Sexism In Online Games

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    As video games become more widespread, many complaints have been placed on the level of violence and sex present in these games. What is less spoken about is the level of sexism in video games, both in and out of the game. Research indicates that sexism in these games is a prevalent issue that needs to be addressed as video gaming becomes more popular, especially the effect this has amongst females. Thus, sexist video games are a harmful influence on female players, resulting in lower…

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    Statistics show that “85% of teens” (Callister, Clark, Robinson, Phillips 1) play video games, “77% preteens own a console” (1), and 75% of the video games consist of gore/violence. The violent acts shown on the news seem as if they were taken out of a video game. Similarities are seen in the actions and behaviors between virtual character in video games and actual homicides, Shoot out, and any other kind of violent actions. One great example is the case of James Holmes and a shootout in a movie…

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    Recently, there has been an interesting topic being argued over. The issue that has stirred much controversy recently, is if video games promote violence in the users. Many scholars, as well as professional organizations have dove deep into researching the topic. As expected, there are two sides to the argument. On one side, there is a group of individuals who strongly believes that violent videogames promote violence in the users. While on the other side, there is a vast majority of individuals…

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    Diversity Problem Video games are a prime example of international, modern day media. Gaming has become a major source of entertainment for the world, many people come into contact with video games whether they recognize it or not. Whether it’s outreach extends to books or to big budget movies, video games have cemented their place in the entertainment world as an interactive form of storytelling. Video games have come a long way from simple Mario side scrollers and PacMan arcade games. Modern…

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    Video Games, an ultraviolent medium of consuming mass amounts of desensitized violence, or at least this is what a lot of people like to say yet sometimes I feel this is like an old man yelling about those kids and their fancy new technology, having no respect for the old times. These new video games haven’t harmed the masses by causing America’s egregious amount of mass shooting but the scapegoat has decidedly been video games because they are a new medium and people are scared of the unholy…

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    international video gaming industry generated an estimated $52.5 Billion (US Dollars) in 2009 according to PriceWaterhouseCoopers (PWC) (Jenkins, 2010). PWC has estimated that this booming industry would have increased by a whopping 10.6 percent in four years and this would set the estimated generated revenue of this industry at $86.8 Billion. From the above statistics it is evident that the video game industry is an industry that is growing exponentially. Clearly this is a vast industry, I…

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    the video game industry alone. Since the early 1970’s video games have been extremely popular among people regardless of age. Although in the following years, video games have evolved immensely in different ways into the games that we have today. In the past 45 to 50 years, not only has the devices used to play these video games expanded, but diverse selection of games has multiplied, there has been a vast improvement of graphic quality, and the games have become more interactive. The video…

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    Video Game Controversy

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    In the 1960s and 70’s, video games were created to make a relaxing escape from reality and stress. While evident from the gaming trend of violent and realistic shooting and fighting themed games from more modern times, the gaming industry has obviously strayed from its roots of relaxation and stress relief, but there is no denying gaming success. Over the years, video games have evolved tremendously. Modern video games are much more real to life, but people are worried about the effects of…

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    For over 20 years, video games have been a popular form of entertainment for all people. From “Call of Duty” to “Madden” to “Pokemon” or “Mario”, there are games to suit many different interests and people. Young people play video games and older people might too. People of all different races and ethnicities also play video games. In the early days of video games, most players were male, but as time has gone on, more and more females have started to play games. However, even though people of…

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