Video game industry

Decent Essays
Improved Essays
Superior Essays
Great Essays
Brilliant Essays
    Page 13 of 50 - About 500 Essays
  • Improved Essays

    objective of video games is to entertain people by surprising them with new experiences.” These words are from Shigeru Miyamoto, the man who created many popular icons in the gaming world. This man has been referred to as “ the father of modern video games ,” but he doesn’t receive a higher salary than any other employees at Nintendo on his own accord . Despite growing up about two decades before video games existed, Shigeru Miyamoto is one of the most well known people in the gaming industry.…

    • 617 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    Video Games Addiction Antonius J. Van Rooij, Gert-Jan Meerkerk, Tim M. Schoenmakers, Mark Griffiths and Dike Van De Mheen they authored the article " Video Games addiction and social responsibility " in how gamers get addicted to video games and how the companies should be responsible about the effects which is important to not change the gamers behavior. The article has been received on the 2nd of July 2009 and it has been accepted on the 7th of July the same year. Later on, in October 2010…

    • 1048 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    gaming industry. Recent technological advancements and emergent platforms will enable composite and diversified experiences with…

    • 1546 Words
    • 7 Pages
    Improved Essays
  • Superior Essays

    Video Gamings Video games can teach us many things, since many games today are multi-player online they can help your social skills. They can help you think new ways to solve problems for example say you are stuck in a certain level in the game it will have you thinking different way to beat, and playing video games could even make you a living, some Youtubers don’t have jobs but they make their living by playing video games same with game testers, pro gaming teams or MLG teams, and even the…

    • 1631 Words
    • 7 Pages
    Superior Essays
  • Improved Essays

    Why have video games become a big success? Back in the early 1900s, people didn’t have video games, they had simple games such as checker and chess. These two games are still widely played, but when computers and televisions started becoming a normal necessity, virtual games became more apparent. The concept of video games started with the first computer game. This game was a version of tic-tac-toe, created in 1952 by A.S. Douglas, a Cambridge university doctoral student (Hile) This simple, but…

    • 2069 Words
    • 8 Pages
    Improved Essays
  • Improved Essays

    to things faster. Today 's media states the violent video games and violent movies are affecting today’s youth in the wrong ways. Now why is the media so big on bashing this type of violence? Why do we always jump to conclusions on things? One of the first things I will inform you on is whoever controls the media controls the mind. Then after that I will inform you on the new recent studies on this violence is wrong. Then about how the video game violence is one of the biggest entertainment…

    • 1878 Words
    • 8 Pages
    Improved Essays
  • Superior Essays

    been talking about violence within social media, television, and video games. We cannot deny that the industry sells the most movies and video games by capturing people’s attention with violence and extreme actions. They question is, does this set the wrong example for our younger viewers, especially toddlers and adolescence? I would definitely be the first to say, OF COURSE. Every time I turn on the television or watch a music video on television the only thing I can see is fighting, yelling,…

    • 1957 Words
    • 8 Pages
    Superior Essays
  • Improved Essays

    Violent video games can cause physical aggression. This type of aggression is the behavior that is intended to harm another person physically. A brief exposure of violence from the video games can increase aggression immediately. Repeated exposure leads to general increases in aggressiveness over time. Minors learn new forms of aggressive behaviors by observing them, and will likely reenact them. Therefore the relationship between video game violence and aggressive behavior is causal. Stores…

    • 913 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    argued that violent video games promote antisocial behavior.A major point of his was that the game 's environment affects the player 's attitude. He referenced an experiment to prove this; a group of players played a relaxing game and another played a tense game like resident evil. “Those who played high-stakes gaming like Resident Evil were more competitive than those that played less intense games like fishing”(Flanagan, 2015). The experiment suggested that “the link between game and gamer is…

    • 2254 Words
    • 10 Pages
    Improved Essays
  • Great Essays

    Argumentative Summary

    • 1719 Words
    • 7 Pages

    Introduction The debate whether or not violent video games cultivate violent behavior has been an issue since there has been a rise in school shootings in North America. This article will be providing a summary of an empirical study conducted by Christopher J. Ferguson and Stephanie M. Rueda regarding developmental issues arisen from violent video games. The article The Hitman Study: Violent Video Game Exposure Effects of Aggressive focuses on the concept of the social learning theory and the…

    • 1719 Words
    • 7 Pages
    Great Essays
  • Page 1 10 11 12 13 14 15 16 17 50