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    Introduction A Accesability Video Games have been becoming increasingly accessible. Its a popular entairtinment method for kid to get out an escape into a virtual reality. B. Introduce the topic I. As technology expands the different platforms that video games can be played on will increase and more children will be able to play them II. After conducting a study it was found that the majorty of twelves to fourteen year old frequently played violent video games. III Thesis statement…

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    Most violent video games were made as a means of entertainment for mature audiences that can handle violence and in some cases mature language or blood. Video games have been around since the 1940’s and also come in various categories. There are many types of video games such as sports, fantasy, adventure, role playing, and action packed shooters. The video game companies’ rate games to let consumers know which ages they are suitable for. Video games are now a part of pop culture and have been…

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    Such as, his back ground description proclaims that “he chairs the committee of violence and social issues for international game developers association…” and he also “is a freelance video game designer and design consultant” (Greenberg 454). Considering this, Daniel Greenberg is knowledgeable in this topic, since he works first hand at developing games, and defending them. Another way Greenberg is about to gain his credibility in this article is because he has also indicates that scholars…

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    Essay 2: Learning from Behind the Screen When we think of video games the first things that come to the minds of parents are things like “this is too violent” or “they spend too much time behind the screens and not enough time studying,” but video games can be used to help students, not hurt or distract them. When video games come to mind most people think about Xbox or Wii, but online interfaces center around laptops and keyboards. Integrating students to half online interactive user faces and…

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    and video games, Robbins attempts to help individuals explore how games can help understand and try to crack the viciousness of depression. Robbins explains how even famous celebrities such as Robin Williams have dealt with emotional health issues and how he used games to help cope. The author summarizes and reflects on his own struggle, explores games meant to help treat patients, and games that address depression and anxiety. MSUs article provides an examination on how a simple brain game…

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    Nature through Video Games,” Nik Harron discusses how video games can be a valid tool for learning about our world, how it works, and our effect on it as humans. He begins the article by making mention of the side of the argument that video games are impeding our ability as a culture to connect with one another and build community, while admitting that “video games have both positive and negative aspects.” (par. 3). He then dives into the positive effects and uses that video games can have by…

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    Violent Video Games Are Not to Blame What one factor leads to the rise in violence/sexuality in society? It is difficult to choose a single element to place the blame on because the answer is more complex than that. Over the past years, unfortunate events like school shootings have forced people to question what precursors would lead mere teenagers to commit such violent acts. It is easy to put the blame on first person video games when school shootings occur, but that is not the case. In…

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    Video Game Research Paper

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    the Game The scientific question in this experiment was, “Will video games reduce the sensation of cold?” The hypothesis for this experiment was, “If a person places their foot in cold water while playing a video game, then they will keep their foot in the cold water longer.” The independent variable was the foot in cold water when the dependent variable was how long the foot was lin the cold water. The experimental group in this was putting your foot in cold water while eft playing a video…

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    playing video games should be considered a sport, they didn’t stop to think about the other side of the argument. To begin with the merriam-webster states, a sport is “a contest or game in which people do certain physical activities according to a specific set of rules and compete against each other.” That means that physical activity should be involved in a sport, video games don’t have any physical activity unless you count the moving of fingers and arms. Like chess and checkers, video games…

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    Violent video games have been blamed for school shootings, increases in bullying, and violence. Some would argue violent games make players lead to violence, reward players for simulating violence, and teach violence is an acceptable way to resolve conflicts. It is perceived violent video games lead to increase aggression, cause antisocialism and make people more likely to be sensitive to violence. Violent-shooting video games are among the most popular video games. Since the technology…

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