Video game gameplay

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    than ninety-five percent of children from ages twelve to seventeen played video games in 2008, thus fueling an $11.7 billion domestic video game industry (procon.org). In 2008 ten of the twenty best selling video games of all time contained violence (procon.org). The argument that video games augment the behavior of juveniles is completely invalid. Psychologist Christopher Ferguson led a long term study and proved that video games had no link to youth violence (independent.co.uk). From the years…

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    spent $4.5 billion US dollars alone on video games. And it 's not just your average teenager forking out the cash to play the latest releases on the latest console. No, nowadays it is everyone from your ' little sister playing "Cooking Mama" on her DS to Grandads using their Wii Fit to stay in shape. It is true that video games have become loved widely and heartily, however, worried qualms from both parents and scientific professionals have criticized the games, on the supposed effect they…

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    on the video game controversy by major news media outlets had helped promote certain views of video games; to a degree, set a moral panic of perceived violent and sexist video games. While the narrative that certain videogames have an influence on gamers is presented by the mass media, there is still another side of the story. The gaming community is considered to be very welcoming, diverse, and inclusive, having people of different backgrounds enjoying the medium. While…

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    Game Violence Children are playing too many video games, and unfortunately the majority of these games contain some kind of violence. This problem began in the 90’s as video games became more popular, but the first game to include some type of violence was Death Race (NCAC). According to a survey conducted by the Kaiser Family Foundation, which focus on major health issues in the U.S, children from ages 8-18 spend an average of 7 ½ hours on entertainment media a week. Video game violence has…

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    school and playing video games online with his classmates and friends, while having dinner. The child who is a boy is 13 years old and is in 8th grade, is also my little brother. There are nobody else in the living room but him, the dog and I. Objective observation: The child takes a bite of his meal almost every two min, holding the control with his left hand the spoon with his right hand. He pause for two-second chewing his food to finish his mission on the video game. One…

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    An article that was published in the “Journal of Sleep Research”, stated that “When participants were exposed to 2.5 hours of video-game play prior to bed, subsequent objective sleep was shorter, by twenty-seven minutes, and less efficient compared to when they only played the video-game for 50 minutes.” The report done by D.L. King shoes that the reduction in sleep may have implications for daytime functioning and possible academic performance. Which over time can lead to failing grades and…

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    heard in the distance. Right in front of my eyes were my three good friends I met from playing video games. Three people I consider some of my best friends I met through playing Call of Duty were standing right in front of me. Words cannot describe how I am feeling. I had never met these people in my life but I knew them so well from playing on the Internet. We set up all our equipment and it was game time. The moment we all had been waiting for is finally here. We started our first round of the…

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    Negative Effects Of Gaming

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    Game , online and offline, has become a national pastime and hobby for many. With the adoption of console gaming, the trend has gone from the desktop computer, to the big screen television in your living room. With the introduction of console gaming, the age group of gamers has gone from adulthood to elementary aged kids. Several effects have come about since the dawn of gaming and have gone even further, since console gaming began its trend. Some effects are good, but with every good effect,…

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    In 2014 there was a popular game named “Flappy Birds” this was created by “Dong Ngugen”. This game entails 50,000 per day however this game was taken down due to addiction. Dong Nguyen said “I can’t take it anymore my life is not as comfortable as before and I am loosing my sleep over this game”. Not only did this affect him but others also due to addiction so many serious incidents occurred. Resulting from this game a 17 years old boy stabbed his brother 17 times in the chest because he had a…

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    Society portrays women as stereotypical models of idealistic standards on how they should look and act. Music videos expose women as sexual objects and inferior to men. Video games are a form in which media promotes and spreads the misogynistic ideal. Television shows exploit women as sexual objects. Music videos, video games, and television shows symbolize women as sexual objects causing no inspiration to stop violence against women and the spread of anti-awareness toward women’s rights. Many…

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