Video game controversy

Decent Essays
Improved Essays
Superior Essays
Great Essays
Brilliant Essays
    Page 16 of 50 - About 500 Essays
  • Improved Essays

    Normally at this time of the year, people would be excited to participate in all things fun and spooky. However, due to the “Clown Craze”, the season has taken on a more sinister tone. What exactly is the clown craze? Basically, a bunch of people across the country, and recently in other countries, are dressing up as clowns and walking around in the woods and streets, scaring the devil out of other citizens. The more interesting question is, how did this craze become so big? There is no…

    • 519 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    video game violence. video game violence has been a topic talked about for many years now. although studies that have been reviewed have shown no increase of violence in children and teens. the parents who are against video game violence still try and make a case that videogames are violent. even though the exact same reasons that they portray are completely false and have been proven wrong. they have been proven wrong by random sampling, all different ages, genders, and even in every state and…

    • 1346 Words
    • 6 Pages
    Improved Essays
  • Improved Essays

    A Summary and Critique of “Why We Need Violent Video Games” Video games were conceived of when digital reality merged with human imagination. Although it is frequently blamed for social problems, there are still a large number of proponents for it. Ethan Gilsdorf, an American writer, critic, and journalist states in his article “Why We Need Violent Video Games” that violent video games are essential and beneficial not only because they help people to channel out their negative emotions but also…

    • 556 Words
    • 3 Pages
    Improved Essays
  • Superior Essays

    Recently, there has been an interesting topic being argued over. The issue that has stirred much controversy recently, is if video games promote violence in the users. Many scholars, as well as professional organizations have dove deep into researching the topic. As expected, there are two sides to the argument. On one side, there is a group of individuals who strongly believes that violent videogames promote violence in the users. While on the other side, there is a vast majority of individuals…

    • 1264 Words
    • 6 Pages
    Superior Essays
  • Improved Essays

    Censorship in Society: Positive and Negative Viewpoints Over the past several decades, American society has become a more vulgar and violent environment. As time goes on, more and more of our media consumption, whether it’s in television, billboards, video games, movies, or something else, all becomes subject to censorship. The use of censorship is an effort to block out what society deems too violent or risqué for children as well as the general public. However, in some cases, the sharing…

    • 450 Words
    • 2 Pages
    Improved Essays
  • Superior Essays

    VIDEO GAMES: BEING CHILD In this day and time, more children are playing video games, which is one of the most argued things in the world. Bushman and Cruz say that most of researchers, parents and pediatricians believe that video games have an effect on children’s behavior (Bushman and Cruz, 2000). While some parents and teachers believe that playing video games causes school shooting and increases for bullying and violence towards women, research has shown that children who play video games…

    • 1435 Words
    • 6 Pages
    Superior Essays
  • Superior Essays

    Research Question: Do violent video games contribute to violent youth behavior? Introduction As the media has been rapidly integrated into society, many inquiries have emerged that question its negative influence. The media is seen as very beneficial by those who are exposed to it because it provides hours of entertainment in many forms, the most prominent of which are movies, television programs, and video games. The latter is a somewhat recent favorite, and many studies have focused on the…

    • 1115 Words
    • 4 Pages
    Superior Essays
  • Improved Essays

    The introduction of video game platforms that allow game creators to portray any action they choose on screen with lifelike realism is a concept once unimaginable, however within the past few decades monumental advances have been made in the digital arts. With the newfound power to create such lifelike realism, game designers often turn to death and violence as a basis for their games due to the popularity of such grim topics. Ratings have been placed on such material in attempt to protect the…

    • 740 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    with the concern of video game’s being a huge issue for children, due to the creation of violence in video games. Many parents believe that their children are learning these violent issues due to these games, but most of us could agree that it doesn’t affect the youth at all. Americans today tend to believe that video game violence causes a strange behavior to teenagers including the youth. It is founded in Grand Theft Childhood: “The Surprising Truth about Violent Video Games and What Parents…

    • 1075 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    Parents and Children in 1990s question 2400 children about their video game habits when they were around eight years old. When the children turn fifteen 5000 of them completed the Development and Well-Being Assessment (para 8). The results showed that 1800 of them fell into the category of being more aggressive or depressed, but still there was little risk for conduct disorder. According to Kooijmans (2004) “Each generation of games always uses the newest technologies available, leading to more…

    • 1072 Words
    • 4 Pages
    Improved Essays
  • Page 1 13 14 15 16 17 18 19 20 50