Video game controversy

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    they spend more time with video games than television. (2004). The Futurist, 38(6), S7. Retrieved from http://go.galegroup.com/ps/i.do?id=GALE%7CA123582942&v=2.1&u=ko_k12hs_d69&it=r&p=GPS&sw=w&asid=cfa5e39ba22827901f6261aa2840c0fd - According World Trends and Forecasts, “Children 's aggressiveness may increase as they spend more time with video games than television. Because gaming is more participatory than watching TV, children exposed to violence in video and computer games are more at risk…

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    idea that video game violence affects youth, when it does not. This simple little thing really is a complete injustice and is completely unfair for the videogame industry, as parents demand they stop making violent games and this is simply trying to silence an artistic medium. It is just insane how much flack a company will actually get for this stuff and it 's stupid. We as a people need to say that enough is enough and that we need to stop all of this protest against violent video games.…

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    Violent video games causing violence Millions of people play video games every day. The thought that they might cause violence is disturbing and also an interesting concept. It should be noted that exposure to violence is nothing new to society. For centuries people attended public executions with the whole family or went to cadaver dissection viewings. Violence has existed in literature since people created the written language (Goldfein). In the year of 2013 a naval yard shooting occurred in…

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    to immerse themselves in video games, the public and the media would blame it all on the game producers saying “these games are responsible, you must pay”. This can go on no longer; people must know the truth about video games and their effect on children and youths before grabbing their pitchforks and torches and going after the people who made these games. In the DC navy yard shooting the gunman who killed twelve people and injured three more loved to play video games, so naturally the media…

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    Whether modern culture is ruining children or benefiting is a topic that has under debate a lot in recent years since critics have started questioning on its health and psychological impacts on children. These questions will inevitably force us to decide whether the good effects of modern culture are significant enough to overshadow the bad. Undoubtedly, they are not, since using electronic devices at young age erodes brain development as well as many other health issues. Some people might say…

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    Mega-vid is a giant multinational video game production company. Like other video game companies, Mega-Vid is facing increasing criticism from people who are concerned that video games encourage violent behavior (College for America at Southern New Hampshire, 2014). So as a father, a former victim and a concerned American, I believe it’s time that we rise up against the video game industry to defend our kids and stop teaching them how to kill, all for the sake of the “mighty dollar.” Said Mark…

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    Greg Ruth wrote an essay about how horror is beneficial for kids, appropriately named “Why Horror is Good for You (and Even Better for Your Kids)”. He explains how horror for kids has slowly been diminishing at the children’s expense. He argues that kids today are sheltered and not introduced to horror the way that they used to be. In this process, kids have not been taught to enjoy being scared. Ruth describes his own love for horror and how he, himself enjoys scaring people in his comics like…

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    The Gamemakers’ Violence in Reality TV The Gamemakers of The Hunger Games have one job, and it’s to keep the Games bloody and gory, which ties directly to the theme of violence in reality TV because they are the perpetrators of such violence. The people of the capitol celebrate the games, constantly bet money on who will win, and send gifts as sponsors to their favorite tributes. Violent twists in the games keep the outcome unpredictable and keep those watching interested to the very end. To…

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    in Video Games Influence Violent Behavior? The video game industry is the fastest growing entertainment industry the world has ever seen. In 2015, it was worth over $90 billion, more than double the international film industry. But video games have also become one of the most polarizing forms of entertainment or media to date. Their fans love them and simply cannot get enough, while their detractors’ ire seems to know no end. As with any form of media that contains violence, video…

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    As many may know consumerism is a leading role in the American economy now and many people are asking when these acts will be stop? The movie, Consuming Kids: The Commercialization of Childhood illustrate the marketing industry push towards children and the future childhood and consumerism. I realized how unaware I am when it comes to the marketing industry and how much children are being dissected by advertisers and marketers. After watching this documentary, I feel as I was being used by…

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