Video game controversy

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    paraphernalia just because they need a scapegoat? Well, that is what people are using violent video games for. As stated by Tanner Nypen, “After reading about the video game violence debate, I have seen that, yes, many of the shooters played violent video games, and that seems like a likely cause for their actions. However, this does not explain why the millions of other teenagers and adults who play video games don’t go out and commit huge acts of terror.”(Nypen). In other words, Nypen is…

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    Watership Down Theory

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    “We were most surprised about the increased numbers of murders in kids’ films,” Dr James Kirkbride, a Sir Henry Dale Fellow, tells Yahoo Parenting in an email. “The killing off of Simba’s dad Mufasa in the ‘Lion King’ is a brutal cinema moment. And there are many other examples in kids’ films — Bambi’s mother getting shot, Nemo’s mother getting eaten by a barracuda, and Syndrome being tossed into a jet engine at the end of ‘The Incredibles.’ This final example might raise dubious moral…

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    “In real life, killing is a traumatic experience. But in video games, it’s something that can happen a hundred times a minute,” says Walt Williams (5). Aggression is a growing cause in America today. Violence is now starting at an extremely young age. Why? Because one of the many causing factors of violence is violent video games that are made in todays’ time. Some examples of the video game are Grand Theft Auto (also known as GTA), Modern Warfare, Call of Duty, and Dark Souls. Parents have…

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    Technology Outline

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    Thesis Statement: Children should not be allowed to use technology in developing phase of their lives. Reason 1: Technology has negative impacts on the physical development of children. Evidence 1: According to researchers, 25% of children in the United States are obese because of excessive usage of home computers or television. (Subrahmanyam, E. Kraut, M. Greenfield, and F. Gross). Evidence 2: According to the U.S. Centers for Disease Control and Prevention, children on average, spend eight…

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    Video game violence has been a controversial topic for many years dating back to even the simplest classic video games such as Ms. Pac-Man, Centipede and Space Invaders eventually pushing into more modern games like Grand Theft Auto V and Call of Duty: Black Ops. This paper attempts to expand on and analyze the idea that due to the historical trend of video game violence being blamed for seemingly related violent events, some of the research may be faulty. The way we look at video games and how…

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    necessities a child needs in their everyday lives. As said in the second article, " Other critics push a "screen time versus greent time" arguement. They blame TV and video games for children not playing outdoors in fresh air." This isn't entirely true when you think about it logically. Those critics don't include any proof that TV and video games are the reason for children not playing outdoors. You never know, that child might not even want to go outside,…

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    We all have seen violent television shows, movies, video games, comic books, etc., but what we are not seeing are the effects they have on the viewers. A young child watching Power Rangers imitates the behavior he has seen by kicking his brother. Is that the result of observing the violent behavior? Is aggression a learned behavior or something that is inherited? In this paper, I will be discussing the research concluded on the hypothesis of violent media causing aggression in people of various…

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    Many argue that there is a relationship between violent video game players and physical aggression towards peers (Markey, P. M., Markey, C. N., & French, J. E. 2014). There are numerous reasons that violent videogames are thought of as aggressive and detrimental tools. One being, that playing a video game is an active process where other media consumption is passive (Markey, P. M., Markey, C. N., & French, J. E. 2014). This argument…

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    violent games. However, this apparent thirst or acceptation of antisocial behavior and the heavy presence of violence are not recent.…

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    shows how children come to normalize certain behaviours as a result of watching and imitating adults performing violent actions towards a doll on video. More specifically, the children who watched this video acted far more aggressively towards the doll as opposed to those who did not in addition to employing forms of violence that were not portrayed in the video (Haskings-Winner et al., 2011). This experiment proves how children can be negatively impacted by what they see and how the media can…

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