Video game controversy

Decent Essays
Improved Essays
Superior Essays
Great Essays
Brilliant Essays
    Page 12 of 50 - About 500 Essays
  • Improved Essays

    Anderson (2004) explores how there seem to be more copycat crimes related to violent video games then there are too violent television shows and movies. Even though this is hard to scientifically test this theory people are more likely to commit video related crimes as younger people spend more time playing violent video games then they do watching violent movies and television (Anderson, 2004). There are long term and short term effects of media violence…

    • 1192 Words
    • 5 Pages
    Improved Essays
  • Improved Essays

    Most people have played video games since they were as young as five years old, video games have been a big part of their life. Video gaming has made most persons who they are today. Video games have helped them considerably in their social and work life. Video games assist everyone to make friends, and allowing to a common ground with others. Most people would otherwise miss to have anything in common with their friends. Video games enable one to meet new individuals and keep in touch with pals…

    • 1180 Words
    • 5 Pages
    Improved Essays
  • Improved Essays

    Most people believe that exposure to violent media has negative effects on children but there are also those who believe that it can be beneficial to some as well. Amanda Hermes, a freelance writer- mainly about children’s health, green living, healthy eating, states in her essay, “Children’s Exposure to TV Violence & Aggressive Behavior” that watching violence and aggression can lead to acting violent and aggressive. In contrast, Gerard Jones, in his essay “Violent Media is Good for Kids”…

    • 556 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    Sex in the media has been a social problem for decades now. There have been studies done to research how sex in the media is constantly increasing. Researchers from the University of Buffalo did a study and found that sexualized images causes negative consequences for both sexes (Nauert, 2011). The method of the study involved using covers of the magazine, Rolling Stones from years 1967 through 2009. The researchers measured how the trends in the sexualization of men and women in popular media…

    • 823 Words
    • 4 Pages
    Improved Essays
  • Decent Essays

    Young kids are exposed daily to media and false advertising. The evolution of technology has grown massively in the last couple years. Kids are now being thrown tablets and smartphones just to keep quiet by their parents however, most parents do not childproof or security lock what the child might discover through ads or anything vulgar on the Internet. The question is, “is it our children or our teens who are being impacted more?” Because of the increase in building technology has been so…

    • 402 Words
    • 2 Pages
    Decent Essays
  • Improved Essays

    How much time do you spend on your phone each day? Or even just looking at a screen of some sort? Even if it’s at work every corner you turn there is some sort of electronic being used. Today in society all we see are screens. People in society today don’t even know how to have a civil and professional conversation with each other. For example there are many people who have written about this topic such as Matthew Lynch, and Sarah Brian, and also from other personal experiences that have to due…

    • 639 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    violent video games and real-life teenagers’ behavior with all that it infers. In times of new computer technologies more realistic and violent games made, it increases attention from the community and media and number of debates around the effect of violent games. Since the Columbine School shooting in 1999, the connection among violent video games and effects on people, especially in teenagers, became a very much controversial topic. Many denied negative effects of violent video games and…

    • 1080 Words
    • 5 Pages
    Improved Essays
  • Great Essays

    Dr. Agina Summary

    • 1696 Words
    • 7 Pages

    The unexplored side violent video games are too shy to show I invited three notable authors of research on the effects of violent videogames on children’s development to a conversation over coffee at Square One cafe. Unfortunately, one of these authors, Dr. Deyreh, was unable to join us physically due to the recent immigration ban on Iran. So, he’ll be joining us via skype. The other two authors, Dr. Ferguson and Dr. Agina made it although the latter was late. While waiting for Dr. Agina, I…

    • 1696 Words
    • 7 Pages
    Great Essays
  • Superior Essays

    Violence in Video Games It seems that every time you turn on the news there is a new violent event the world is reeling from. After the initial shock of the incident, everyone wants someone to blame for their heartbreak. There has been an uprise in studies condemning video games containing violence for many reasons, including those who partake in the games experiences “decreases in prosocial behavior, empathy, and sensitivity to aggression” (Albanese). As someone who grew up playing video games…

    • 2190 Words
    • 9 Pages
    Superior Essays
  • Improved Essays

    all sorts of things, such as pilots use flight simulators based on powerful gaming engines to train, and now even surgeons use videogames to change. “Surgeons who had played video games in the past for more than 3 hours a week made 37% fewer errors, were 27%, and scored 42% better overall than surgeons who never played video games (Rosser, Lynch, Cuddihy, Gentile, & Merrell, 2007)”. Other applications of this have…

    • 1049 Words
    • 4 Pages
    Improved Essays
  • Page 1 9 10 11 12 13 14 15 16 50