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    Cultural Artifact Speech

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    Blog, over 59 percent of Americans play video games. This means that over 150 million people in the United States alone plays video games. b. This is my computer and it represents the gaming culture. This computer was my first attempt at putting together a computer from scratch after researching and buying all of the different components 2 years ago. I wanted the experience of building a computer from scratch and to gain better performance to play games. c. Thesis: By learning more…

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    Video games first appeared in october 1958, Called pong. This was made by a physicist William Higinbotham (Alan). But the first ever video game console was ready for the public in 1972 called the odyssey, This system was made by U.S. electronics company Magnavox (“Violent Video Games: Should the Government Pass Laws Restricting Children's Access to Violent Video Games?”). The Odyssey was never made to make children become violent but, it's this is what began the current controversy today. The…

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    The goal of every game is to present the user(s) with a situation, accept their input, interpret that input into action, and calculate a new situation spawned from those actions. Games continuously loop through these stages, as this pattern corresponds to how a game engine is programmed, and the specifics depend on the game itself. Some game loops are advanced by the user’s input and remains “asleep” until it is provided. Other games may use frames of animation which progress the cycle and any…

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    Real Life Simulators

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    gaming dates back all the way to 1940 when the traditional game nim was created and displayed at the Westinghouse display at the World's Fair. it wasn't very popular and they still had a lot of work to do to come up with more appealing features. They finally came up with a big hit in 1972 with the introduction of Pong, Pong was created by atari and was a major hit and probably considered one of the main foundations to current video games of today. But this did not stop them from further…

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    Crash Bash 3 Essay

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    Sony has done a marvelous job over the years with their PlayStation consoles. Whether you are talking about the PS1 or the PS4, Sony always has delivered. Over the consoles history, the PlayStation has seen some of the greatest video games of all-time, and here are ten that you need to play before you die. 10. DRAGON BALL Z: BUDOKAI TENKAICHI 3 3D fighting games are very unique, and Dragon Ball Z: Budokai Tenkaichi 3 may be the best. With an enormous character roster and gameplay that improved…

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    smartphone makes it a lot easier —what appeared like a cumbersome task years ago, now it is as easy as playing a game. Well, technology and gaming have moved into our classrooms too and they are there to stay. Gershenfeld (2014) describes gamification as “applying the principles of game design to solve real-world challenges” (p. 55). There is no doubt that applying technology and the principles of video gaming for educational…

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    The Effects of Videogames on Adolescents For the last fifty years adolescents have played videogames. Videogames have advanced from arcade games to home systems and portable systems. Now videogames are changing again, moving into the future with virtual reality and duel capability systems. However, one thing that has not changed over the years is studying the effects of videogames on adolescents, most of which examine the negative effects of violent videogames. I agree that there is…

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    advent of video games started back in the 1950s, however, in 1958 Physicist William Higinbotham created what is thought to be the first video game. Rudimentary at best, the game was grandfather to the more familiar game from the 1970’s arcade game named Pong. In addition, the video game revolution first began to occur in 1977, with the introduction of the home gaming system, “Atari.” Other companies, including Sony, Nintendo and Sony would later mass produce home gaming systems and video…

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    Game Plan • Problem There are many problems people assume are caused from video games. In addition multiple studies over several topics have been researched due to these assumptions. Three problems I found commonly in question were increased physical fighting, bullying, and shootings. Physical fights happen although many of us wish they didn’t. Children and adults all ages play video games. Most of the video games that have a violent rating contain increased physical fighting. Sometimes while…

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    When mentioning video games, we often think of kids or teenagers playing on a console and TV set. However, today’s gaming is mostly targeting young college students as their main audiences. A recent phenomenon that happened at the time summer in 2016 was the “Pokemon GO craze”. As dubbed, the release of the mobile game, Pokemon Go, gains worldwide popularity. For those who do not know what Pokemon GO is, it is a mobile game based on the popular and ongoing animation show…

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