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    The Effects of Videogames on Adolescents For the last fifty years adolescents have played videogames. Videogames have advanced from arcade games to home systems and portable systems. Now videogames are changing again, moving into the future with virtual reality and duel capability systems. However, one thing that has not changed over the years is studying the effects of videogames on adolescents, most of which examine the negative effects of violent videogames. I agree that there is…

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    The Video Game Industry

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    the United States. Thankfully, Japan and three of its major entertainment companies, Nintendo, SEGA, and Sony revived it. When it looked as if all hope was lost, Nintendo and SEGA entered the market and rescued the American video game industry. Their innovation and creativity transformed the industry and the impact is still felt today. Sony later entered the market and expanded it from a kid’s obsession to an adult’s hobby. Sony, Nintendo and SEGA sustained the market until American companies…

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    The Super Mario Brothers and Pokémon titles belong to two of the most successful gaming franchises of all time. Both of these games have had a unique influence on the world from inspiring kids to be the very best or showing people what it truly means to be a plumber. Though their main series games are very different, they share many similarities in their audience. These similarities are what make these games loved by many people, but the differences help them stand out from each other. With…

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    1. The Nintendo 3DS model has a strong set of software which will enable the company to leverage from its software and hardware. Nintendo this year will see in an increase in its sales. Also Nintendo has raised its hardware estimates for the 3DS to 18 million, up from 14 million since the last few years. 2. Iwata (CEO of Nintendo) has committed the company to increasing support for the Wii U, This includes dealing with the system's identity. The most important goal of the company is to have a…

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    be good. They help with some disorders (“Orenstein,”) and mental problems, and they also offer a very successful career if your willing to put in the work. Video games have been around for longer than many think. The first working home video game system was the revolutionary Brown Box (“Evolution”).…

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    home video game system. Nolan Bushnell soon embarked on his own venture when he founded his own company- Atari. Little did he know that the first game he would produce would be the cornerstone of what would become a multibillion-dollar industry. Pong was a simple game involving just two paddles and a ball. Within a few days, there were lines of people waiting to play the game. Pong was a hit. Following the arcade success of Pong, Atari released the Atari Video Computer System (VCS) in 1977.…

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    because of the freedom they grant gamers, the manner in which the reward exploration and their convincing illusion of endlessness." Open world games are extremely content heavy and provide hours of entertainment with optional story or "side quests" that serve to tell alternate stories or narrative that are not critical to the main story but serve to build backstory and immerse the player. This combined with unrestricted world exploration allows the player…

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    Willy Higinbotham Essay

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    Pong, And the first game is Tennis for Two. Video Games are a big part of everyday life in the world now days. There a millions and millions of people who play video games daily and some people get paid to play these video games as they provide entertainment to viewers who watch them play their games. Board games have been around so long that we don’t have any record of the first one. Timeline of Games The creator of the Magnavox Odyssey and also…

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    Auteur Theory

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    one looks at video game development in japan, one thing that always stands out is the quirky director who is generally the public face of the project. Individuals such as Hideo Kojima (the creator of the Metal Gear), Masahiro Sakurai (the creator of Super Smash Bros.), and Shigeru Miyamoto (the creator of Mario and The Legend of Zelda) are always seen as the driving force behind their respective projects rather than simply being directors of the project. This is a…

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    Video Game Industry Essay

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    Microsoft publisher the Xbox 360, Sony published the Play Station 3 and Nintendo published the Nintendo Wii. These new consoles made a massive increase in the gaming Market this is because they were the first consoles in which you interact with other all around the world being able to talk, play and even visually seeing others, they were…

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