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    Compare and contrast The Matrix with the readings from Plato and Descartes. What are some similarities and differences? The biggest similarity among The Matrix, Descartes’ musings and Plato’s cave analogy is that all three of these works doubt the reality of the world around us and raise the question of whether the reality we experience through our senses in tangible and objective, or is it just an illusion we create. The Matrix is the story about Neo who is thrown into this computer…

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    Pokemon Go Analysis

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    This article is about two people, Sarah Jeong and Kirsten Race explaining their own opinions about Pokemon Go. If Pokemon Go is a positive cultural force or if it’s an excuse for people to stare at their phone. During the summer of 2016, there’s a new game app called “ Pokemon Go”. Many people say that “Pokemon Go” is a bad game for people to play because they think kids playing the game could get kidnapped, if they’re paying too much attention on their phones. People can also risk their lives…

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    Pokemon Go Research Paper

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    Unless you’ve been living under a Graveler for the past month, the hottest new app craze across the world is Pokemon GO! An augmented reality game that places users in the hotseat as an aspiring trainer, tasked with the age-old mission of “catching ‘em all”. The biggest change in this game from entries in the traditional Pokemon series is that trainers have to venture out into the real world and use the augmented reality software and gps on their smartphones in order to find pokemon in the real…

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    Virtual Reality in Dementia For nearly a decade, virtual reality has been used in video games and military training to create an element of realism and a true environmental reaction. As the world continually becomes interconnected through technology the use of virtual reality will no doubt increase. Extra Sensory Perception, an article from Scientific American, explores how the vast network of sensors currently housed in current technology could be eventually be used as sensory prosthetics via…

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    Previously thought of as technology of the future, virtual reality is now a common, immersive multimedia used throughout many professional fields. It is essentially a three-dimensional, computer-generated environment, which can be explored and interacted with by a person. In this environment, a person becomes a part of this virtual world and is fully immersed into it, with the ability to manipulate objects or perform a series of actions. Virtual reality is often seen as being important simply in…

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    Russell argues that humans use their experience of sense data to perceive objects such as tables. However, according to Russell, if tables did not exist then the “outer world would be a dream”. He goes on to argue that “we alone exists” and nothing we experience is real in our ordinary senses. As a result, he says that it cannot be proved that we are dreaming alone in a desert however, there is no reason for supporting that this is the case. In respect to dreams, I will argue that the world in…

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    The Matrix, on the other hand, is more than just a thought experiment. It is a narrative that is judged aesthetically, and as such its success requires that its creators produce something that will captivate and engage an audience. Carroll has asserted that, narratives, far from being complete, have gaps which need to be filled by the audience. That is, creators of narratives do not spell-out every detail of the narrative, instead, narratives rely on the elicitation of moral emotions from an…

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    Sujay Khamitkar IE 594 Additive Manufacturing UIN: 662253535 Assignment 2 Task 1: Working of Microsoft Kinect 3D Camera Kinect is a motion sensing input device developed by Microsoft for Xbox 360 and other gaming consoles. It enables users to control and interact with their console without the need of a game controller. It uses a natural interface using gestures and spoken commands. Microsoft developed a system that can interpret specific gesture, thus making hands-free control of devices by…

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    The Matrix Movie Analysis

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    In recent times, the future of virtual reality has been brought up in discussions as the forefront of technology. This especially shown in many movies, movies such as The Matrix directed by The Wachowskis. In this movie, humanity is “plugged” into an entire virtual world and are completely unaware of this. Not only are there movies, there are also many texts that provide evidence about virtual reality. Texts such as The Matrix Simulation and the Postmodern Age by David Weberman. In this text,…

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    In modern day society, technology is a staple commodity. It helps us accomplish a myriad of tasks efficiently and within a time frame that we most likely would not be able to achieve without it. It helps us travel across continents in mere hours and even venture out of our atmosphere. Even more recently, as social media and communication is becoming a greater part of our culture than ever before, it enables us to connect absolutely."Knowledge is power" is a phrase often used in society, widely…

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