Samus Aran

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    usually have a smooth excuse for explaining away their troublesome portrayal of women. In the most recent addition of Super Smash Bros, this very problem crops up with what normally should have been one of the most positive influences of females in video games. Samus Aran, protagonist of the Metroid Prime series, was a revolutionist in the battle for women’s representation in video games. Players were shocked when the bounty hunter, beneath the heavy armor that concealed her identity in earlier games, was revealed to be female in the original release of the series. Since then she has appeared in many more Metroid Prime games, and has joined several other famous Nintendo characters as fighters in the brawl game Super Smash Bros. At first, she appeared in her full armor, but in the most recent game, she appears not only in her armor, but in her skin- tight Zero-suit as well. This outfit is supposed to be her under armor, which would be understandable by itself, but the designer also gave her a pair of 4 inch high heeled “rocket boots” along with the skin tight clothes. Obviously that didn’t go over without comment from some of the feminist gamers. To placate the disgruntled fans, Nintendo explained that Samus’ design for this was that the rocket boots provided extra force in her kicks. Because she didn’t have the same force as she would’ve in her armor suit, the Zero-Suit was given the extra boost by the heels to give her more strength. Not only that, they also…

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    likely to be portrayed with exaggerated, and often objectified, sexiness” (Burgess et al.). Women in video games are used as trophies and are made into objects that exist only to be marvelled at. This standard is present for main characters, side characters, protagonists, and antagonists. There is no discrimination in what kind of woman is sexy in a video game, and this is because the media believes that all women should be sexy, regardless of their personality or age. The practicality of a…

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    aren’t male stereotypes, they are stereotypes need to be a good game character. You wouldn’t want to play as a character that wouldn’t let you kill the bad guy or that was to afraid to move. Stereotypes are widely held and oversimplified so they have no room in video games because they don’t matter. They’re aren 't many ways that they are different but there are a few. One difference is that the male characters have or had a female that they cared for greatly, were as the female characters…

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    Sexism In Videogames

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    club in it. At that strip club, you can even get a lap dance throw money at the girls, and take one home with you. If you raise the standards to buy the game, the kids will still get their little hands on them. They have parents, Christmas, and begging puppy faces. Their parents will eventually crack and buy them the game for Christmas. The only way to stop this is to try to change the content of the game. The violence may be fine for now. We are not stupid enough yet to try any of the stunts in…

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    running shoes and a mohawk that is blown back, implying that he runs extremely fast. Then there is Princess Peach, dressed in a pink gown, white gloves, and a pretty gold crown; this shows nothing about her capabilities as a character, besides getting kidnapped by the same villain every game. And lastly, Princess Daphne from Dragon’s Lair, wearing a black, extremely low cut leotard and see through tights, another useless oversexed outfit to be held prisoner in. There are some exceptions to this…

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