Role-playing video game

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    This paper will discuss the negative and positive effects that playing video games has on children. The general consensus among the American public on the issue of video games and children is that video games are necessarily bad for children because of various reasons some of which have been substantiated by relevant research and some which have no real basis. The most vocal point against the use of video games by children is attributed to the amount of violence they contain. According to…

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    Although video games were traditionally designed to attract adolescent boys in arcades, it’s not a surprise that in recent years video games have evolved and become an integral part of the lives of many children. For many boys and girls, video games have become one of their most important and favorite activities of the day. Many children rush home after school and delay doing their homework, so that they can embark on a simulated adventure through their game systems. From playing Nintendo Dog…

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    spent $4.5 billion US dollars alone on video games. And it 's not just your average teenager forking out the cash to play the latest releases on the latest console. No, nowadays it is everyone from your ' little sister playing "Cooking Mama" on her DS to Grandads using their Wii Fit to stay in shape. It is true that video games have become loved widely and heartily, however, worried qualms from both parents and scientific professionals have criticized the games, on the supposed effect they…

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    Nowadays, video games are a very debatable topic, due to it’s stereotypical gore and violence. Some people criticize gaming, for its appearance, saying gaming is sexist, and is a negative influence on children. Others defend video games, saying that it can help people relieve stress and become critical thinkers. We chose this topic because both of us enjoy gaming, but not to the extent that we will fail for it. Our goal was to see if video games actually had an effect on people’s…

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    As said in the article “Gender and Video Games: How is gender generally represented in various genres of video games?” the author states, “In these kinds of games, women are dressed in provocative clothing and are created to serve males as an aid or even as a sexual object. As an example, Grand Theft Auto III Vice City allows the player’s character to have sex with a prostitute, afterward kill her, and from this act get a health bonus” (Kondrat 172). Sometimes, when we hear these things we write…

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    Video Game Stereotypes

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    years, video games have made the transition from hobby to way of life in a fashion few other things have. A decade ago, it was almost frowned upon to spend more than a few hours a day playing a game. Today, there are a dozen different careers an enterprising player can make out of those hours, from instructional or entertaining videos to playing on a professional level, and almost all of it is being pioneered by people under the age of twenty-five. Children aren't the only ones playing video…

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    In the 2000s, online games became increasingly popular, while studies of Internet gaming addiction emerged, outlining the negative consequences of excessive gaming, its prevalence, and associated risk factors. “The establishment of specialized treatment centers in South-East Asia, the US, and Europe reflects the growing need for professional help” (Internet and Computer Addiction 2015). Internet Gaming Addiction is a modern-day psychological disorder that experts say is becoming more and more…

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    Under the Influence of Video Games: The War on Violence “Today 97% of teens in the U.S. play video games, and sales of games are growing. The domestic video game industry brings in nearly $12 billion a year. This popular form of media has both positive and negative effects on children” (Norcia). Games are one of the fastest growing industries in the world today. There are many forms of games such as console games, computer gaming and mobile gaming that children are playing all the time. More…

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    The year is 2015 and video games are more popular now, than ever, due to the incorporation and expansion of the online factor in gaming. This online component has transmuted casual (offline) video gamers into addicted gamers. According to Rooji et al. “Both Korean and western researchers report specifically that Massive Multiplayer Online Role Playing Games (MMORPGs) are the main culprits in cases of online video game addiction” (205). These massive multiplayer games are essentially a…

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    How did you connect with your friends, did you have fun filled game nights or would you play with some toys? In his essay “Why Video Games Should be Played with Friends, Not Online Strangers”, Bo Moore, a culture and entertainer writer, claims that gaming is a way for people to connect and have fun no matter what the game is. Whereas in the essay “Toys”, Roland Barthes, a literary theorist from france, state 's that toys are simply for users and owners and that people are never creators.…

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