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    Uncharted 4: A Thief's End is the last installment in the Playstation exclusive series, Uncharted. The series is produced by the critically acclaimed gaming studio Naughty Dog. In the final game to wrap up the critically acclaimed trilogy, you return to play a treasure hunter Nathan Drake who is no stranger to danger. For players who are not familiar with the backstory of the Uncharted series, you are given flashback levels to explore who Nathan really is. Players who are very familiar with…

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    To most people, videogames are viewed as a fun way to pass time. In fact, approximately 1.2 billion people [1] across the world play videogames as a pastime. However, the international success of video gaming, paired with the rise of global connectivity via the Internet, means that many ethical issues can arise. Video games have existed since the 1950s, but their popularity first boomed in the 70s. A company named Atari dominated the industry, until various high budget games caused them to go…

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    In the article “How Evil is Tech” written by David Brooks, he explains the three major critiques of big technology along with some resolution to advance it on a right direction. The first critique of the article discusses the impact of technology on youth admitting it to demolishing the young generation through less involvement and interaction. The second critique has assertion that people are using technology in their own way to make money while it being a plan of tech companies to increase…

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    Willy Higinbotham Essay

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    “Physicist Willy Higinbotham invents the very first video game at the Brookhaven National Laboratory in Upton, New York. His game, a table tennis like game, was played on an oscilloscope”( Kudler). It was made in 1958, which was played through an oscilloscope which is a device for viewing oscillations , as of electrical voltage or current, by a display on the screen of cathode ray tube. The history of games goes way back, people typically think of Pac-Man, Pong, And the first game is Tennis for…

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    Video games are electronic games played using computers or special game players such as the Xbox or PlayStation. Xbox and PlayStation are dedicated computer sets that work with television sets. Video games represents a society and reflects the belief or value of that society which are portrayed through personalities, social class, beliefs and value of those who created and designed the game. Video games are characterized by entertainment, rules, locations, competition, unreal, genres and…

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    literally takes you through time and space, and it is your job to collect crystals before the villains of the story do. I played the other Crash Bandicoot games but this ones surpasses them all. This game actually went on to be the ninth best-selling PlayStation game. To me, there was much more substance to this one versus the other two Crash Bandicoot games. There is something called the “hub” area of a game. This is where you are able to sit around and explore, relax, and decide where you will…

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    "It took my life over from there," says Drummond, from an article by Leo Sepkowitz, a report journalist. The game he is playing is called Fortnite. Epic Games released Fortnite in July on PlayStation, Xbox, PC and Mac. The developer announced it soon will be playable on cellphones and tablets, too. In February, it cleared 40 million users. The game briefly crashed over Super Bowl weekend as 3.4 million people played simultaneously. People across the world have spent more than 5,000 years…

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    Nature reclaims technology through artificial intelligence of Virtual Reality headset wearables. This assignment will give, in detail, whether nature and technology are positioned as binary or opposites. Furthermore, a design or artwork of a form of interactive technology will be included, to constitute the relationship between human user and that interactive technology. Also the assignment will be focusing in depth towards the meaning or definitions for the words ‘technological’, ‘nature’ and…

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    Nintendo Case Analysis

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    After our extensive research and analysis of Nintendo Wii’s history, and current product development dilemma we have developed some possible solutions in that we believe could improve the dimensions of the Wii product, and Nintendo as a brand. These options are as follows: Utilize identical or substitutable technologies similar to competitors, innovate and create new games and products within target market, revamp the launch strategy, create better work conditions for developers. Our first…

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    Many years ago teens played board games and listened to the radio and watched Andy Griffith it wasn’t a rerun in those days. Now days there are xboxs, playstations, iphones,…

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