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    Page 47 of 50 - About 499 Essays
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    Video Game Industry

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    Sony Computer Entertainment, Inc. is a Japanese multinational video game company specializing in a variety of areas in the video game industry, and is a wholly owned subsidiary and part of the Consumer Products & Services Group of Sony. The company was established on November 16, 1993 in Tokyo, Japan, prior to the launch of the original PlayStation video game system. Company’s Products: PlayStation 4, PlayStation Vita, PlayStation Portable. Market Volume: In recent years , A quick development of…

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    The business I have chosen to examine is Ubisoft. Ubisoft is a French video game company which established in 1985, and now becomes one of the biggest video games company around the world. Like some of the other companies, at the first stage, Ubisoft did not have a lot of good games, until, in 2007, they published Assassin’s Creed. This game also started a new age in the game industry, until September 2016, they sold more than one hundred million copies of this game series, and make this game…

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    Andrew Durst Mrs. Dejmal English 102 November 30, 2014 Violent Video Games Almost every kid has played a video game throughout their lifetime. For some playing video games give them a thrill, others it is a way of learning. Video games are a huge debate in the political and scientific world. With violent video games there are ongoing studies to see if it really causes kids to be violent. With the amount of violence in the games today it is easy to get caught up in the game and see themselves…

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    Legend Of Zelda

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    The Legend of Zelda: Collector's Edition is a compilation of four of Nintendo's best "Zelda" games. This collection includes two games for the Nintendo Entertainment System and two games from the Nintendo 64. Each game is a faithful reproduction of the original game. The stories, enemies, and item placements are as you remember them. However, each game has received a minor facelift. While the graphics remain the same, each game now runs at a higher resolution. This higher resolution lets you see…

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    Sheldon Laughridge Mrs. Bailey 3rd Period 30 October 2015 Our Savior or Our Demise? Technology, is it killing us or saving us? An extremely debatable topic in the world today. Should it be as debatable as it 's made out to be though? What good it does do, seems as if what good it does do has deadly consequences. For example, electronic cigarettes are supposed to be out to help people quit smoking and decrease the chances of getting cancer and heart disease, but now it is coming out that this…

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    Violent Video Game Violent video games(vvg) have become increasingly popular. not only are adults playing, but young children are too. Vvg is repeatedly blamed for damaging the mental states of children. People are claiming that children who are exposed to vvg content have higher possible to become more aggressive. Children who play VVG commit crimes such as shout, fight, and bully more than those who do not play vvg. Many studies have been conducted in order to determine how violence video…

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    rather to protect something they loved and cared for. Over the decades, human society has begun to expose more violent media to the young masses with acts of entertainment such as movies and TV shows, but within the last few decades the rise of an interactive violence media known as video games has ascended to the public. This form of entertainment over the course of time has gained a certain charisma among its fans; however controversies cloud this form of media one side suggesting…

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    Violence in America:Are Video Games The Cause? Video games are rising in popularity due to the increase in technology. In fact, ProCon.org states, “As many as ninety-seven percent of United States kids age twelve through seventeen play video games”(Do Violent Video Games Contribute to Youth Violence?). Nearly one hundred percent of teens in our society are growing up around multiple kinds of video games, which is a surprising amount of children. In the video game industry, there are plenty…

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    The over exaggeration of violence in games The over exaggeration of violence in video games by people has always been an issue in many forms for people across the many forms of media. The video game industry, new compared to other forms of media such as books or newspaper, has rapidly evolved into a media giant that, in a short span of time, has created very stylized forms of gameplay that often use violence. The main topics the public needs to understand with games and violence are that: the…

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    Violent video games, we all seem to be entertained by it, but they shouldn’t be played by everyone. And by “Not Everyone” I mean our children. In other words, we should be cautious what our children are playing. We should ban these games from being exposed to young children since they are easy to access, also they are turning kids violent, and affecting their minds mentally by decreasing self-control. We should stop this epidemic of accessing such negative games to our children before the…

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