Nielsen Media Research

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  • Decent Essays

    The Cycle Of Violence

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    The author used lyrics to tell this story to the people; he used song and rhythm as a way to communicate his message that I think it’s about the cycle of violence. It tells us about how can a human being is capable of dehumanizing another and by doing that he reaches a level of pure violence against that person; for example the way he listed a bunch of words such as: faggot, sissy, punk, queen and queer; its an example that words can take away someone´s humanity and turns them into objects that…

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    Decent Essays
  • Decent Essays

    Imagine a future where what's sane and insane,where what's good and evil,where people do what the feel but they aren't truly free.when you wake in this world,you would probably wouldnt know what to do because one day you are livin by the law and then the next day you can do whatever you want as long as you do what the government says do when the say it. I don't think i would be happy living like that. Imagine this you are living in a world that you do the opposite of what was right. For…

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    In “Violent Media Is Good for Kids” Gerard Jones claims that When we try to protect our children from their own feelings and fantasies, we shelter them not against violence but against power and selfhood. Jones points out that children need violent entertainment to explore the inescapable feeling that they’ve been taught to deny and to reintegrate those feelings into a more whole, more complex, and more resilient selfhood. Gerard states that children need violent entertainment. Violent…

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    In my trials I investigated whether or not different genres of movie actually significant changed one's heart rate. I tested an overall amount of four people ranging in age from thirteen to forty-two. I used movies from the horror (The Woman in Black), action (Suckerpunch), drama (The Happening), and romance genre (The Vow). I found that the genre with the highest average rate in change of heart rate was Horror with an 12.81% average, followed by drama with 5% average, than romance with a 4.48%…

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    violent video games. The media industries are in opposition to such a claim because let’s be honest, they are more concerned with the revenues they can get, rather than the lasting impact that this media has on society, specifically our children. It is time to put all biases aside and realize that violence and aggression are intrinsically linked. There may not be definitive proof to show the impact of violent media and aggression, but there is something there. How does violent media affect…

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    Violent Games can be Beneficial Children's imagination are built from all different kinds of games, even ones like Counter Strike and/or Call of Duty. From race car video games to violent video games, these games create children's personalities and improve working with each other. Even violent ones can benefit children in many different ways. Role playing games with simulated violence are actually diverting. Even though these games do promote violence, it teaches kids how to use self defense…

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    violence. Both controversial sides of the argument will be addressed, as well as recommendations for the future of the gaming industry. So where did this uproar of feelings towards video games and violence stem from? Research indicates that concerns regarding the violence in…

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    Front Mission: Gun Hazard

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    • 2 Pages

    Rings of Power was an utterly forgettable Sega Genesis game that’s really only notable for one reason, pixelated boobs. When booting up the game, the developer’s logo appears, accompanied by a (fully-clothed) woman. If you happen to have a controller plugged into port two, and hold down and right on the d-pad, and the A, B, C, and start buttons at the same time. Rings of Power gets a heck of a lot less kid-friendly. Front Mission: Gun Hazard is a 90s-era side-scrolling shooter published by…

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    Dr. John M. Grohol

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    Today’s kids do not know what it is like to play outside until it is dark, or what it is like to play board games. Children today watch so much television and play so many electronics that it is effecting their weight, grades, and behavior. Which is why Dr. John M. Grohol wrote an article about the bad effects television has on children. The main issue with television and today’s children is that they watch too much of it and parents are not censoring what they watch or play. This article…

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    Several Schools in New York are beginning to participate in role playing games that simulate violence. Children play the roles of the assassins and are given a list of people to “kill,” using water guns (Martin 1). But these aren’t the only violent games being played by today’s youth. Video games such as Call Of Duty and Grand Theft Auto include many of the violent aspects found in the water gun games in New York. This type of game is not only dangerous but is also incredibly disrespectful to…

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