Investiture Controversy

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    Athena Kuehn WRIT 1301 Mills-Rittmann February 5, 2018 Sainsbury’s “Christmas Advent” Christmas, although a holiday that is not celebrated the same across the world, does have some universal themes that are not always acknowledged and celebrated year-round. Sainsbury uses this feeling during the holiday season to create a persuasive ad, using the natural altruism of common men who want themselves and others to experience love, joy, and unity. Christmas, more than any other holiday, is centered…

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    Alcohol advertisements and television shows that contain alcohol use repeatedly show drinking as fun and exciting and the people drinking are always happier and seem to have everything they want in life when they drink (University of Michigan Health System, 2006). These images have serious effects on the youth that see then over and over. These portrayals tell them that if they are missing something in their lives, if they are not completely happy, alcohol will fix the problem, whatever it is.…

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    Limitations within the Various Studies There are limitations within each study, especially when a topic has not been examined to the extent that other have. Much of the research that has been published is exploratory until further studies have been conducted. Exploratory research is important because it allows the researches to learn as much as they can about a particular topic to allow them to make hypotheses and allows them to set up their studies in a manner logical for the topic at hand.…

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    Mass Murder Cases

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    Video Game is not the True Face behind the Mass Murder In the last decade, the number of mass murder cases has been rising in North America. Some examples of such mass murder cases include the shooting at Sandy Hook Elementary School in Connecticut and the shooting at Batman the Dark Night Rises Premiere in Colorado from 2012 and 2013 alone that caught the attention of many people and the media. Recently, there are lots of video games that are published with violent content, such as Grand Theft…

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    Sheldon Laughridge Mrs. Bailey 3rd Period 30 October 2015 Our Savior or Our Demise? Technology, is it killing us or saving us? An extremely debatable topic in the world today. Should it be as debatable as it 's made out to be though? What good it does do, seems as if what good it does do has deadly consequences. For example, electronic cigarettes are supposed to be out to help people quit smoking and decrease the chances of getting cancer and heart disease, but now it is coming out that this…

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    Media Effects On Children

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    American children between 8 and 18 years of age spend an average of 6 hours and 21 minutes each day using entertainment media (VITM). Children spend a lot of time on media a day; on twitter, listening to music, watching TV and playing video games. The major concern among people is how do children respond to watching violence in the media. It has become impossible to escape the violence. By 18 years of age, the average young person will have viewed an estimated 200,000 acts of violence on…

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    Society has often portrayed violence as a harmful and negative action in the world. They often believe that violence in video games, the media and cinema are the main reasons why youth, today, are becoming more violent and aggressive. In today’s society, people are often watching the television, playing games on their phones/consoles or watching movies in the cinema. Most of these daily entertainments are now filled with some sort of violence which causes society to blame a lot of youth that are…

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    Video Games Negatives

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    Video Games: The Positive Outlook Everywhere you look today, you see a child or teenager playing a video game. They can play games on their cell phone, their hand-held video gaming system, a tablet/laptop, home computer, or home video game device such as Xbox or PlayStation. An astounding 91% of all children play video games (Granic, Lobel, & Engels, 2014, p. 66). Video games have become a huge part of children’s lives with 97% playing for at least an hour a day. Although most research shows…

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    You feel the cold steel pressed against your face as you stare down your sight. After what feels like an eternity of stalking and hunting your prey, you finally have them cornered. You stare down the barrel of your gun, and feel the tension as you slowly pull the trigger. A single bullet right between the eyes. You hover over your victim, as they lay lifeless before you. An overwhelming sense of pride and accomplishment rushes over you, as your friend utters the words “nice kill, bro.” You…

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    Violence in video games has grown worse over the years, and the general public is uneasy with the amount of savagery in video games. Video games are becoming more realistic, and the amount of detail that goes into murdering people is becoming disturbingly lifelike. Players of these video games engage in all sorts of vicious acts for many consecutive hours, and that notion makes me question if all that exposure to violence has any substantial effects on the players. As someone who has played some…

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