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    “Our children’s digital lives are turning them into much different creatures from us and not necessarily for the better” (Hatch, 2011). Children are geniuses when it comes to using different types of technology because they are constantly on it. The good thing about using technology is children are learning more and improving their cognitive skills. The negative effect technology has on younger children is the harm that can affect their developmental skills in the future.Without limitations it…

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    In 2011, the way Americans listen to music was changed forever when the music-streaming service, Spotify was released. The name Spotify was created from the combination of the words “Spot” and “Identify”. Created in Sweden, the service has a free option. As defined by Techopedia, “Spotify is a new digital music service that enables users to remotely source millions of different songs on various record labels from a laptop, smartphone or other device”. In general, Spotify allows the user to…

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    Modalities, and Marta This narrative was experienced through an online web interface. This interactive documentary was composed of video clips from Marta’s past in the Introduction, an interactive web map to explore in The Street, a spatial navigation mode where I had to walk Marta up the…

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    A national survey in 2008 revealed that 45% of Australians are suffering from a mental illness (Abs.gov.au, 2016). With such a high number of people suffering in Australia alone, mental illness is clearly a prevalent issue within society and a topic that deserves a multitude of research and attention. The number of Australian gamers has also risen substantially in the last few years, with a national survey revealing that 68% of Australians participate in some form of gaming (Brand & Todhunter…

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    instead value both text and drawings to compile the meaning of the whole story. Another meaningful detail I learned in this course was, video games and graphic novels both share the elements of text and visual art. Even though video games are a type of media that give you audio, text and images, there will always be more to what meets the eye or ears, when playing a video game. Third, meaningful detail I learned in this course was, when a drawing style is more…

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    Although video games were traditionally designed to attract adolescent boys in arcades, it’s not a surprise that in recent years video games have evolved and become an integral part of the lives of many children. For many boys and girls, video games have become one of their most important and favorite activities of the day. Many children rush home after school and delay doing their homework, so that they can embark on a simulated adventure through their game systems. From playing Nintendo Dog…

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    Video games keeps reinforcing these negative representations and stereotypes each title they release, this negatively impacts the consumers of these videogames by changing their view and expectations of females in reality. Elizabeth Behm-Morawitz & Dana Mastro (2009) stated that the male audiences prefer to choose an ‘’over sexualized’’ and that short term effects of exposure to female video games characters can influence gender related beliefs and self concepts’’. In the Game ‘’Metroid’’ the…

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    songs like “How Do I Live” and “Because You Loved Me”), the band was able to perform a piece that was full of gusto and romance, wrapped up by their music video in a melodramatic bow (Farber). “I Don’t Want to Miss a Thing” is a song that Carl Wilson would most certainly find chockfull of “saturated, demonstrative sentiment” (Wilson 54-55). Its high levels of emotional intensity and excessive passion ooze out of the song’s every detail, making even the band’s physical actions reek of schmaltz.…

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    Women In Music

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    men and women in 1,000 music videos and found that “males are more often depicted as adventurous, aggressive, and dominate; females are more often depicted as affectionate, fearful, and nurturing” (Vorderer & Zillmann). From this research we can see the music industry reinforcing the same traditional gender roles that are found in magazines, television, and in society: men are dominant over women. Consequently, when men and women are listening and watching music video they are subconsciously…

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    immersed, you needed to remind yourself this was a fantasy? Storming the beaches of Normandy, traversing the galaxy on an Imperial Star Destroyed, or slinging through downtown Manhattan next to Spider-Man, all different mediums of film, television and video games have the power to integrate their audiences into their world, and create an exciting and enjoyable experience. When fanfiction develops, techniques are employed correctly, and the audience gets a unique experience, movie makers have the…

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