Gamer

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    Zelda Advertisements

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    “GameInformer”. The first advertisement is for the upcoming game console, Nintendo Switch. The second advertisement is for insurance from GEICO. The last advertisement that will be discussed about is for ThinkGeek. These advertisements in this magazine target gamers, young and old. For the first advertisement, it is for the new console called the “Nintendo Switch”. In this advertisement, they were promoting the console with their new game: “The Legend of Zelda: Breath of the Wild” with a…

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    For decades we have looked upon video games as being a distraction, an interference and an excuse to avoid responsibilities. We constantly hear about the negative effects video games have on our physical and mental health, and the impact they can have on a child's cognitive development. All of this dispute has led parents and teachers to believe that video games should be under tight restrictions or even banned altogether from school, preventing children from accessing a fascinating world of…

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    Are Violent Video Games Necessarily Bad for Children?” In October 1958 Physicist William Higinbotham created the first video game; a simple tennis game. Since the completion of the first video game they have became one of the many escape outlets for people of all ages. It 's now common to catch your husband or children engrossed into the T.v playing a video game. By 2017 video games are predicted to reach $102.9 Billion in worldwide sales most of those sale being violent video games. On…

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    Addiction Case Studies

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    Case Studies A number of studies on technological addiction are seen when the literature is analyzed. In a two-year longitudinal study of 3,034 third through eighth grade students in Singapore found approximately nine percent of gamers to be pathological players according to standards similar to those established by the American Psychiatric Association for diagnosing gambling addiction. Also, in a study conducted by Gentile indicated that video games were played by 8.5% of…

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    or at least three hours per week. I also chose this topic because I’ve been playing video games for about ten years and because it's a relevant topic. Esports are competitive gaming events that consist of mostly tournaments played by professional gamers watched by millions of people across the world. The article I chose is Esports in consideration for 2024 Olympics by Kevin Tran. The author is Kevin Tran and his credibility comes from his great reputation as he is a Research Associate for BI…

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    other sports. Video games get just as serious, if not a bit more, as other sports. Video games work out the mind. Video games require skill in the sense that no one can pick up a controller, play a few games, and then sign up to be a Major League Gamer (MLG), in the same sense that no one can pick up a soccer ball, play a game or two and expect to end up in a Championship League. Arguments state that various types of games require various types of skills. Fighting games are known to have the…

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    Calculus Worksheet

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    Oculus Rift VR Headset Oculus Intro Oculus was first introduced to the virtual reality gaming market in 2012, when gamers could only dream of what it would be like to play quality virtual reality video games. At the time, the concept of virtual reality gaming existed however all previous attempts to create a quality headset to support the games were major flops. Fortunately for gamers, all of that changed when 17-year old Palmer Luckey, started to seek crowdfunding on kickstarter for a virtual…

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    Jake Rawlinson u15010432 Draft 2 Alston G3 Sexism in the gaming industry Women are made to feel as if they are trespassing into male territory when playing video games, and because of this they do not get the same sense of belonging as male gamers. (Fox and Tang, 2014) There are many reasons why sexism in the gaming industry still exists, primarily the fact that female designers, programmers, and producers make up only a small part of the gaming industry’s work force, which has lead to the…

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    players know how to multi task. The survey shows that 52% of the gamers think about the moral and ethics issues, as 43% of gamers help each other to make decisions on how the community, city, or nation should be run, while 40% of gamers report while playing video games where they learn about a social issue. Gamers are much more aware of what is going on around their surroundings, but of course why would anybody even think of that if these gamers are just staring at a tv…

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    hours in front of a T.V playing video games. Those are called gamers and they, they are more than meets the eye. Gamers are incredibly misunderstood and underappreciated. The general public does not know how much we have to thank those “lazy” gamers. The depth of the video game industry is huge. Some of the people who call themselves ‘gamers are really wannabees, not fully understanding the great culture of which they are a part of. The gamer culture is larger than we can even begin to…

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