Game Developer

Decent Essays
Improved Essays
Superior Essays
Great Essays
Brilliant Essays
    Page 4 of 50 - About 500 Essays
  • Improved Essays

    Limbo Analysis

    • 1151 Words
    • 5 Pages

    In 2010, the video game developer, Playdead, released a puzzle game titled Limbo. Limbo includes a unique setting, characterized by its black and white color scheme peppered with unknown items and nasty traps. The main character, a boy-like figure silhouetted like all the others, must traverse this terrain in angst, worried about the state of his sister. The setting of this game in particular hints to the true meaning of its plot, even though the game includes no narration, as the character’s…

    • 1151 Words
    • 5 Pages
    Improved Essays
  • Superior Essays

    almost anything; unless it has to do with marketing, then the default is a sexy blonde woman who is half naked, trying to sell cologne on a six-foot poster. If women can sell all of these products, why does the marketing industry think that video games with female leads won’t sell? And, why is it that men are always thought of first in a positive way, and women second to mind in a demeaning way? Sex role stereotyping. Sex role stereotyping is hard to kill, it is the boss battle in society, it…

    • 1516 Words
    • 7 Pages
    Superior Essays
  • Improved Essays

    (Thatgamecompany, 2012), a game made by Thatgamecompany, has won many awards and also broke a record of being the fastest selling PlayStation Network game, exceeding the other first and third party games ever released (Miller). One of the first things players will notice is the stunning visual of the game, and its’ complementary soundtrack. The beautifully rendered, yet relatively simple environment makes the character focus on the main theme implied in this this game, “journey”. Nonetheless,…

    • 1571 Words
    • 6 Pages
    Improved Essays
  • Improved Essays

    Gender Gaps in Video Games and the Gaming Industry The video game industry has been around since 1958 and is a rapidly growing media industry. However, this industry is viewed as male-dominant and mostly unwelcoming to women. The inequalities within schools, games, and the industry itself are painfully obvious yet not many people try to make a change. While reflecting gender-related tensions in the American culture at large, the issue of misogyny in the video game industry demonstrates that…

    • 1507 Words
    • 6 Pages
    Improved Essays
  • Great Essays

    For this research I developed a novel game platform for smartphones (only Android devices), using a fitness tracker (only compatible with Fitbit trackers) to study how this type of applications could help to shape healthy behavior in users. The aim of this research was to understand how to stimulate users to increase physical activity, what motivated them, how competitive and social aspects affected their behavior, and how positive and negative framing of games impacted motivation. All these…

    • 2025 Words
    • 9 Pages
    Great Essays
  • Great Essays

    Some contribution of the game has been observed in social and health side. This app is demanding people to get away from their screens and move out into the real world to catch the digital pocket size monsters. It is incentivizing people to exercise far more than they have ever done before. Game has features that work based on how much a person is walking or running to catch Pokémon and hatching egg, which requires one to walk or run 2.5 and 10 km’s while having the game app open. So, this…

    • 1763 Words
    • 8 Pages
    Great Essays
  • Improved Essays

    most of the big releases, they are easier to use, and then there's the all important console exclusives. Consoles are more intuitive and most don't require internet to play games on them. However PCs are easily modified and upgraded, they also have far more precise controls for most games and there is a staggering amount of games that come out on a regular basis. This can make it very difficult to chose if you want to put in the time to research PC and what hardware you want. Or if you want to…

    • 1338 Words
    • 6 Pages
    Improved Essays
  • Superior Essays

    Why We Should Hunt Do you ever ask yourself why humans hunt? There are many different reasons on why we hunt. Hunting goes all the way back in time to the creation of man. People used hunting to survive, provide, and flourish on the earth. Over the years many people have started to question why we still hunt because we have all our needs met by supermarkets. There are two different sides to this argument, we should hunt and we shouldn’t hunt. I am going to talk about a few ways that hunting…

    • 1843 Words
    • 7 Pages
    Superior Essays
  • Improved Essays

    the reason why I picked the game programmer is because the gaming developer plays a huge role in the gaming industry as well as while creating a game. The gaming designer focuses on the landscapes, the characters, the levels, and sometimes even the plots of the story mode within the game. This job position is within the career area of the gaming industry other positions that are grouped together with this one include the programmers that are in charge of coding the game together in order to…

    • 873 Words
    • 4 Pages
    Improved Essays
  • Improved Essays

    advantages/suggestions of games slide] So why are these types of games not on the shelves of our local stores? A few reasons may be that they either are too costly to construct or they do not receive enough interest from participants. Today, there is a large variety of different types and forms of games: single-player, multiplayer, massively multiplayer, personal computer (PC), console, hand-held device, mobile phone, and of course on the fields or courts, boards, or just plain of cards. So…

    • 809 Words
    • 4 Pages
    Improved Essays
  • Page 1 2 3 4 5 6 7 8 9 50