Game design

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    Introduction Aim: to understand good design in the eyes of Raymond Lowey. We will evaluate and analyse him as a designer, his style and understand his design philosophy. The intent is to answer the below questions: • What/who inspired him to become a designer? • Did he have a design philosophy? • How did he develop his design philosophy? • What is a good design? • Could we use his philosophy to become better designers? Methodology This report will explore the life…

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    of graphic design. Public signs, utility signs, and road signs are examples of how a design communicate the information with the use of graphical elemtns. As up in coming graphic designers, it is important for us to understand how we should approach informative design; creating something that is just aesthetically pleasing won’t be an effective tool for the public to utilize in everyday life. A perfect example of how communication was integrated in design is Massimo Vignelli’s design of New York…

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    One concept that stood out to me in the Technology theme is in the article called Shell Shorts by Amber Bravo it talks about learning the evolution of material and design of chairs. According to Amber Brown, Eames and Saarine made a plywood chair and started experimenting with molding the chair differently with curves and dimensions with the plywood ( Bravo par.2). They would construct and reconstruct the chairs mold with different dimensions, for example, 2D and 3D to see what style is more…

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    Why Graphic Design

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    Why is graphic design mostly chosen by design students of CAS Ibri? Design is a field of art and creativity with innovative creations helping the world develop in a beautiful way. It is of many different types such as graphic, digital and spatial design. Additionally Graphic design recognized as Contact design is a fine art, exercise of arranging and is textual. There are many reputed institutions where we can learn every field of Art. Every student has right to choose their…

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    I’ve recently taken an interest in the work of London fashion photographer, Miles Aldridge, particularly his portraits regarding the Virgin Mary. My reason for this is because I’m basing my studio portraiture project on The Annunciation by Dante Gabriel Rossetti so Christian iconography, particularly the Madonna is relevant to my research. This series of portraits is entitled Immaculée and was originally featured in international fashion magazine, Numéro in 2007. The photos feature model, Alana…

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    Aesthetics as a study of beauty has been the keystone for development of art and architecture, which cuts across philosophical, tactile, intuitive, mathematical and socio-cultural realms. The subjectivity of which, has given rise to innumerable attempts to quantify, measure and theorize aesthetics in art and architecture. To comprehend aesthetics, one needs to understand the changing definition of beauty. Definition of beauty has had cultural variations in the development of human civilization.…

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    Powell (Dick and Richard). I found both designers interesting to study, as each design they form are approached to benefit humans in different ways. Such as products which are personal and used daily, others which are designs being upgraded and satisfying human beings needs to this upcoming day; The first designer i will be discussing is; Marc Newson is known for being a talented individual when it comes to the world of design, he was born and raised in the heart of Australia in the year of…

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    Neon Reels Plot

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    the eighties, at least in appearance, if not design. This is actually a progressive jackpot video slot, and although the amount you can win varies, it often sits around the 10,000 credits ore more mark in your local currency. Neon Reels naturally features neon style imagery upon its reels, all of which takes the appearance of either high playing card symbols or classic slot icons. Players can opt to select coin values of 1p up to 50p a pop on this game, whilst at the same time wagering up to 10…

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    Gamification Essay

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    When we think of games, we think of kids, immaturity, and time-wasting individuals who have nothing else better to do. Gamification is about applying game-design elements and principles into non-game contexts in order to improve user experience, productivity, education, assessment, mentality, physicality, and or legality. By using gamification, companies can assess their future consumers and employees, and develop systems that can improve their own company. Our future leaders will be…

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    Football Design Report

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    the uprights because it matched with our interest of sports as the analogy of it being like a PAT in football.This machine had complete the task of Does it launch into the desired area? For our design the tennis ball hook had a hard time releasing the string attached to the motors. This flaw in our design affected how the ball was launched if it did let go then typically another failure would occur where the ball would catch and flip over causing the wooden ball inside would go no where. Now…

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