BioWare

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    Mass Effect: Andromenda

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    Mass Effect: Andromenda --New Galaxy Takes A Step Back The first thing anyone does when they get a new BioWare game is create their character's look. Mass Effect: Andromeda missed the mark on this in a major way. It's so bad, they're fixing it. I decided I would play with Scott Ryder, who I renamed Jules. There's 12 different hair styles. I didn't/don't like any of them. This is the example of what I like to call the suck. They're all bad, this is the worst one. WTF is this? When I started, the hair was black. All the styles looked like a blob on the head, so I changed the color to blonde and wow, that's what I got. The worst looking hair I've ever seen. The animations in the trailers looked off, I was under the impression the…

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    fan of the animated films industry mostly of the Dreamwork company and the films that they have produced, it was really aspiring for me that I started creating some short-animated videos. In college, I started playing video games and I end up becoming a fan of Bioware that’s because of the incredible projects this company has produced, my aims and plans have changed. My new aim was to work for Bioware that it is based in Edmonton Canada. After college, I really wanted to work in a role-playing…

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    Mass Effect: Andromeda is a pretty awesome space exploration game where you play as John Smith from Pocahontas. Today, Bioware released a video showing off different components of the game such as weapons and different skills the player can equip. The video starts off by showing off a more fluid movement in the moment to moment gameplay. We see Ryder swiftly dart into battle using a jetpack, and using the same jetpack to distance herself from enemies. Players can also take the high ground and…

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    Essay On Barefoot Running

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    the speed in meters per second (m/s). Experimental Protocols: For the Motion analysis system, the QualisysOgus 3+ Motion Camera was used. The movements were recorded with a 240 HZ frequency(according to the Nyquist Theory). The camera was placed 4750 cm away from the plane of motion and also orthogonal (forming a 90 degrees angle) in order to diminish perspective and parallax errors. In order clarify a 90 degree angle, a use of protractor was applied and also, strings were dropped on both sides…

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    Dragon Age In Acquisition

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    Bioware outdid themselves with the character personalities making them feel real. Things to do: The world of DAI is vast and there is no shortage of things to do, you can do the main quest, hunt dragons, spread your armies influence or even explore, but the side quests are almost always menial fetch quests, there are fetch quests bloody everywhere. And which developer do I have to punch in the face for that Drufalo quest! Dragon Age Keep: The keep is one of the best ideas they had, people…

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    the enemy, but they only have one goal and that is to distract the hero from his goal. One example is from Prince of Persia: Warrior Within, the character Kaileena (figure 6) seems like she is only trying to help him while her actual purpose is helping herself instead. In all cases, this is clear that video games are stereotyping women, using them as tools to make more money and showing them like they are basic creatures without any complexity or diversity. Like it has been said before, there…

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    Electronic Arts: A Competitive Analysis Kyle McComas 7600295 GMGT-2060-A03 Sean MacDonald University of Manitoba December 3rd, 2014 Background Electronic Arts (EA) is an interactive entertainment software company that “develops, publishes, and distributes interactive software worldwide for Internet-connected consoles, personal computers, mobile phones, tablets and social networks.” (“About EA - Electronic Arts Canada.”, n.d.) They were founded in 1982 in Redwood City, CA by Trip Hawkins.…

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