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    Video Game Industry Essay

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    The computer game industry is getting bigger everyday with people buying new video game consoles everyday all around the world. The video game industry began back in 1971 with the release of arcade games such as Pac-man and Pong. People began to get addicted to arcade games and would spend long periods of time playing them in the arcade. People would spend so long playing arcade games because they were easy and enjoyable to play. The first commercially successful video game was Pong, it sold…

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    We experience feeling every minute of our lives. Feelings are part of a person and they are one of the most important components a person has. Arts have taken advantage of feeling and interpreted them into their art work to catch the viewers attention. Arts have made art pieces that create sadness, happiness, excitement, tension and many more. Cory Arcangel, a thirty-seven-year-old that brought nerd’s love of gaming into galleries. He is overthrowing traditional art work with pop-futuristic…

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    The Video Game Phenomena: Rated Pending Video game - game played by electronically manipulating images produced by a computer program on a television screen or other display screen. Many people look down on those who spend hours upon hours in front of a T.V playing video games. Those are called gamers and they, they are more than meets the eye. Gamers are incredibly misunderstood and underappreciated. The general public does not know how much we have to thank those “lazy” gamers. The depth of…

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    Donkey Kong Research Paper

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    Have you ever wondered which video games had the most significant impact on the growth of the video game industry. If you walked up to a random person on the street and asked them what the first video game made was they would most likely say "Pong" . Pong ,created by Allan Alcorn and published by Atari in 1972, is most famously known for being one of the earliest video games known that significantly impacted the growth of the video game industry. Similar to table tennis your objective is to beat…

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    The History of Video Games and the Impact on Our Society from 1950-2000 Video games have had a large impact on our society over the decades. It has become one of the most popular interactive mediums in recent human history. Many people either have a home console or computer that they play video games on in their leisure time. The global video game industry today is now worth $99.6 billion, and is projected to be worth $118.6 billion by 2019 . How have video games become this popular? What…

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    Exc Landfill History

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    Mexico desert was evidence for a failed video game about an alien called E.T. And so today I am going to talk about the legendary video game…

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    Marble Madness is a maze game which is designed by Mark Cerny for 1 or 2 players. In designing the game, Mark Cerny had an inspiration from miniature golf and racing golf. This game was published by Atari Game in 1984. The game was commercially successful during the period. In the game, Players have to control the marble to reach the goal before time runs out. The marble can move around walkways, ramps and other obstacles. There are different kinds of obstacles in the game, such as the other…

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    of video games started back in the 1950s, however, in 1958 Physicist William Higinbotham created what is thought to be the first video game. Rudimentary at best, the game was grandfather to the more familiar game from the 1970’s arcade game named Pong. In addition, the video game revolution first began to occur in 1977, with the introduction of the home gaming system, “Atari.” Other companies, including Sony, Nintendo and Sony would later mass produce home gaming systems and video games, which…

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    princess or the recovery of a once lost artifact. Unfortunately, in recent years video games have grown to carry with them a bad reputation for encouraging violent activity within people, especially young people. While it 's understandable to associate an increase in violent activity with violent video games & media, it is apparent that the vast majority of advocates for harsher regulations on violent video games share…

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    video game industry alone. Since the early 1970’s video games have been extremely popular among people regardless of age. Although in the following years, video games have evolved immensely in different ways into the games that we have today. In the past 45 to 50 years, not only has the devices used to play these video games expanded, but diverse selection of games has multiplied, there has been a vast improvement of graphic quality, and the games have become more interactive. The video games…

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