Aftermath Entertainment

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    The over exaggeration of violence in games The over exaggeration of violence in video games by people has always been an issue in many forms for people across the many forms of media. The video game industry, new compared to other forms of media such as books or newspaper, has rapidly evolved into a media giant that, in a short span of time, has created very stylized forms of gameplay that often use violence. The main topics the public needs to understand with games and violence are that: the…

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    Violent video games, we all seem to be entertained by it, but they shouldn’t be played by everyone. And by “Not Everyone” I mean our children. In other words, we should be cautious what our children are playing. We should ban these games from being exposed to young children since they are easy to access, also they are turning kids violent, and affecting their minds mentally by decreasing self-control. We should stop this epidemic of accessing such negative games to our children before the…

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    Chris Roberts Essay

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    Chris Roberts was born on May 27, 1968 on Redwood City, CA. He spent his childhood days in Manchester, England. Since his early days he showed some serious interest on game developing and as a result, he was able to create video games for BBC Micro, and King Kong at his teenage years. His professional life began after he returned back to US. In 1986, he started working for Origin Systems. While working for Origin System, he developed Times of Lore in 1988. Later, he designed Wing Commander in…

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    Milton Hershey was born on September 13, 1857, in Derry Township, Pennsylvania. He was the only surviving child of Veronica “Fanny” Snavely and Henry H. Hershey. The details on his parents separation are cloudy, but it’s largely believed that Fanny, the daughter of Mennonite Clergyman, had grown tired of her husband’s failures. Milton Hershey was the founder of the Hershey milk chocolate bar. When he was younger he had been a candy making and candy selling master.The 14-year-old Hershey turned…

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    Rise Of Cyberbullying

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    With the rise of texting, emailing, chatrooms, and social media, there has also been the rise of cyberbullying. Some are calling it an epidemic among children because it appears that no one is safe from it because of the fact that our entire lives seem to revolve around the very media that is responsible for cyberbullying. Now, it is widely understood that media itself isn’t bullying people, but rather that people are using media to harass and heckle other people by hiding behind a screen and a…

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    Although previous research has shown that violent video games have a potential to stimulate violent behavior, violent video games played online are more likely to inspire aggression than those played offline. Jack Hollingdale, a psychologist from the University of Sussex, and Tobias Greitemeyer, a psychologist from the University of Innsbruck, investigated four groups of people that played the violent video game Call of Duty: Modern Warfare either online or offline and the neutral video game…

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    One of the other aspects that we learned in this course is regarding the social impact that results from the social entrepreneurship. We learned about many B-corp companies that committed to change the world, such as One World Play Project, which makes, sells and distribute indestructible ball in the third world countries, focusing on bringing the power of play to the children who live in a harsh environment. Australian Ethical, an investment company, which only invest people’s funds in…

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    parents have the right to control the activities their children engage in and are responsible in-case of any harm done to the child (Becker-Olsen 2010). However, on November 2nd, 2010, the United States Supreme Court overheard the Schwarzenegger v Entertainment Merchants Association. The case was about whether or not states had the right to restrict freedom of speech by limiting the sales of violent video games to minors. As of 2011, 8 states have tried to pass legislation similar to this and…

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    Cadbury, the worldwide pioneer in the chocolate ice cream parlor market, started in 1824 when a youthful Quaker named John Cadbury opened up a shop in Birmingham. John sold espresso, tea, drinking chocolate and cocoa at his shop. Trusting that liquor was a fundamental driver of neediness, John trusted his items may serve as an option. He additionally sold bounces and mustard. In the same way as other Quakers John had astounding guidelines for the greater part of his items. Around then in…

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    Kids should not be playing violent video games because of links to bad behavior. As many as 97% of US kids age 12-17 play video games, contributing to the $21.53 billion domestic video game industry. More than half of the top 50 selling video games contain violence. US psychologist Christopher Ferguson says an increase of violent films in the latter half of the 20th century coincided with decreased societal violence, while rising popularity of violent video games also came together with less…

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