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    The Video Game Culture

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    Video games is the fastest growing form of entertainment in the world, with a global market value of $67 billion in 2010 and a predicted value of $112 billion by 2015.1 Statistically speaking 97% of American adolescent aged 12-17 years play on the computer or console video games.2 To put it into frequency, 31% of adolescents play video games every day and another 21% play games 3-5 days a week.3 My project is to conduct a research based on a particular micro culture in the context of competitive…

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    With the popularity of video games soaring, people start to think things about those who play games. Their first thought may be that gamers just sit in a dark room all day, playing games with no regard to personal health, hygiene, or social interactions. Their second thought may be one of fear, thinking that the violent video games that have been growing in popularity may have had an effect. Finally, a non-gamer may think that a gamer is just a criminal in the making, learning what not to do…

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    Video Games In Schools

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    The games in question are games of the first and third person shooter genre, games in which the play is in the position of a person, such as a soldier, whose goal is to complete missions by shooting through waves of enemies and surviving. This effect of video games has been shown to be untrue in many different studies…

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    all of video games, the story of Bioshock. Set in the 1960’s in the underwater utopia of Rapture, a city built on the floor of the Atlantic Ocean to be a haven of expression and objectivism by business mogul Andrew Ryan, Bioshock is a first person shooter entailing the arduous adventure of Jack (the player character). Jack is trapped in Rapture after his airplane explodes over the city and comes to find that the city was brought to ruin on New Year’s Eve 1958 by gene altering powers known as…

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    Are Video Games Good For You? Not many people understand the benefits of video games, because those people have never played them. Some get frustrated when playing, but frustration just requires one to learn how to play. Each game is different and requires different skills, some are reflex, memory, problem solving, or simply role playing games. Video games have been on a slow incline throughout the years. With popularity rising developers have produced better graphics, stories, and gameplay by…

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    Shooter Franchies

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    My research project question was “What are the top five best first person shooter franchises?”. The reason I chose this topic was more or less due to the fact that I do not have many interests outside of gaming, and because other ideas I had seemed far too inconsistent at providing results. I did not particularly want to do this topic, but time restraints and other issues made it the most suitable choice. The majority of my research was based around literature review, more specifically,…

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    Bastion

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    Bastion, a beautifully artistic story driven RPG, was developed by Supergiant Games and published by Warner Bros Interactive Entertainment on July 20, 2011 to PC and rated 9/10 by IGN. The Protagonist, “The Kid”, operated by the player, moves through the colorful floating platforms that form paths that allow for movement throughout levels. In these floating planes, enemies are spawned and attack the player as the player attempts to defend himself with his two chosen weapons or his chosen,…

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    The Effects of Violent Video Games on Behavior For many years now I have heard many major media sources (NBC, CNN, and FOX) as well as many parents say, “Violent video games make kids aggressive and more likely to become violent”. I don’t believe that at all. I as well as many of the people I know, have all played violent video games since our early childhoods and none of us show any signs of aggression or violent behavior. This is why I have to write about this topic. I want to shed light on a…

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    Violent Video Games Essay

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    video gaming has become one of the most, if not the most popular form of entertainment for teenagers in America and several other countries. Video game genres can vary from the casual puzzle/ problem solver variety to a fast paced first-person shooter types. Like many other forms of entertainment media, video gaming has received a great deal of scrutiny. The Entertainment Software Rating Board (ESRB), the entity that rates video games (e.g., C, E, T, M and A), claims that in 2010 the average…

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    though, is that there are beneficial educational learnings within video games that teenagers and kids may not realize is within it. There are many things within video games that could teach them a great deal if they realize that it is not just a shooter game, but also a game filled with subjects such as history, philosophy, sciences, etc. This goes towards a deal with analyzing the game being played, rather than just playing it for fun, like most do. Existentialism is a philosophy that is…

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