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39 Cards in this Set
- Front
- Back
Annotate
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To add explanatory notes to.
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Browser
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A sequential record of the construction steps in a 3D modeling program
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CAD (Computer-Aided Design)
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The use of a computer to assist in the process of designing a part, circuit, building, etc.
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Chamfer
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A small angled surface formed between two surfaces.
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Coincident
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Occupying the same area in space.
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Collinear
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Lying in the same straight line.
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Concentric
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Circles or arcs that share the same center.
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Constraint
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A limit to a design process. Constraints may be such things as appearance, funding, space, materials, and human capabilities. A limitation or restriction.
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Counterbore
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A cylindrical recess around a hole, usually to receive a bolt head or nut.
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Countersink
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A conical-shaped recess around a hole that is often used to receive a tapered screw.
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Design
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An iterative decision-making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems.
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Dimension Constraint
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Used to describe the size and location of individual geometric shapes.
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Documentation
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The documents that are required for something or that give evidence or proof of something. A drawing or printed information that contains instructions for assembling, installing, operating, and servicing.
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Edit
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A change or correction made as a result of editing.
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Extend
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Make larger in area.
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Feature
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A distinctive attribute or aspect.
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Fillet
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A rounded interior blend between two surfaces. Some uses are to strengthen joining surfaces or to allow a part to be removed from a mold.
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Fabricate
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Construct or manufacture an industrial product.
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Fix
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Attach or position securely.
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Functional
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Designed to be practical and useful.
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Geometric Constraints
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Restrictions applied to geometric entities; for example, horizontal, parallel, perpendicular, and tangent.
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Horizontal
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Parallel to the X axis.
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Isometric
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A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.
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Mockup
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A model devised to expose its parts for study, training or testing.
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Model
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A visual, mathematical, or three-dimensional representation in detail of an object or design, often smaller than the original. A model is often used to test ideas, make changes to a design, and to learn more about what would happen to a similar, real object.
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Offset
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The amount by which something is out of line.
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Parallel
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Lines, planes, or surfaces side by side and having the same distance continuously between them.
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Perpendicular
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At an angle of 90˚ to a given line, plane, or surface.
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Polygon
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A closed geometric figure in a plane formed by connecting line segements endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified by the number of sides they have, such as a triangle has three sides, a quadrilateral has four sides, and a pentagon has five sides.
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Profile
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An outline of something as seen from one side.
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Prototype
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A full-scale working model used to test a design concept by making actual observations and necessary adjustments.
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Revolve
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To move in a circle about a central axis.
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Right Triangle
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A triangle that has a 90 degree angle.
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Rotation
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Turning around an axis or center point.
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Sketch Plane
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The surface that 2D profiles can be sketched on.
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Specification
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A detailed description of the design and materials used to make something
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Tangent
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A straight line or plane that touches a curve or curved surface at one point.
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Trim
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Cut off irregular or unwanted parts.
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Vertical
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Parallel to the Y axis.
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