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110 Cards in this Set
- Front
- Back
Self-directed learning
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gradually shifting responsibility for learning to the students.
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Project learning
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an in-depth study in an area of interest
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Rote learning
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memorizing facts or associations
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Vicarious learning
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learning without direct experience
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Implicit
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implied or suggested
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Precocious
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advanced in development
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Eclectic
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using a variety of sources
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Explicit
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clearly defined or direct
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Advanced organizer
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structure providing preview of lesson
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Modality
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preferred way of learning
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Graphic organizer
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visual overview showing relationship of concepts
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Analogy
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a logical comparison
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Empowerment
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to be confident in one's abilities
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Internalize
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to take in or absorb
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Collaborate
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to work together
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Reflection
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thinking back and carefully considering
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Subjectivity
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based on personal opinion rather than facts
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Impulsivity
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tendency to respond quickly without thinking
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Objectivity
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perceiving something without personal opinion
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Proficiency
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correctly demonstrating a skill
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Domain
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related area
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Pedagogy
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the study of teaching
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Curriculum
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what we teach
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Instruction
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how we teach
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Paradigm
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a framework for thinking
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Scope
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amount covered
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Rationale
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reason behind
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Critical thinking
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evaluating information and solving problems
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Terminology
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vocabulary of technical terms
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Heterogeneous
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grouping students with unlike characteristics
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Feedback
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information about the result of a performance
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Discourse
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verbal expression
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Teacher-centered
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teaching style focusing on the subject
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Homogenous
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grouping students with like characteristics
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Learner-centered
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teaching style focusing on needs of students
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Student ownership
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taking control of the learning process
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Technology
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any device used to complete an objective or task
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Accommodation
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Learning by changing existing knowledge structure
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Acculturation
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blending a native culture with a new culture, keeping elements of both
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adolescence
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A transitional period of physical and psychological development beginning around 11 to 13 years, extending through teenage years
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Affective domain
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Feelings, emotions, values, and attitudes
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Assimilation
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Learning by adding new knowledge to existing knowledge
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Biracial or Multiracial
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Having ancestors from two or more racial groups
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Cognitive domain
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memory, reasoning, and thinking abilities
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Constructivism
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Learner-centered approach to teaching;students construct knowledge for themselves
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cultural pluralism
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a system in which many different cultural groups are valued and share power
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Culture
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a way of life shared by members of a certain group, including values, beliefs, and attitudes
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Development
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Changes taking place as one grows
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Developmentally/age appropriate
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considering the age and stage fo growth of the child in providing and planning learning experiences
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diversity
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variety of different groups within the same setting
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egocentric
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self-centeredness, especially in very young children
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ethnic group or ethnicity
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a social group defined on the basis of its religious, national, or cultural characteristics
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ethnocentrism
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beleiving one's culture is better than other cultures
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field-dependent
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perceiving as a whole and preferring to learn with others
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flield-independent
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perveiving in parts and preferring to learn alone
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guided practice
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practicing under the direction of the teacher
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higher level thinking skills
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the ability to use basic knowledge in analyzing, evaluating, or manipulating information
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interdisciplinary unit
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many subject areas are included under one topic or theme (also called thematic unit or integrated approach)
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kinesthetic (tactile) learners
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students who learn best by movement
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KWL
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Know, Want to know, what I Learned used as an instructional activity to establish student knowledge before and after introducing a lesson or unit
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Maturation or development
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the process of growing and changing
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melting pot theory
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the theory that cultures should blend into the main culture, losing unique characteristics
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metacognition
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ability to monitor and think about one's own thinking, learning, and remembering
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modeling
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the teacher or student demonstrates processes, skills, or behaviors for learning
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Prejudice
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positive/negative mindset for a group of people
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psychomotor domain
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physical activities or skills
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salad bowl theory
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the theory that cultures mix but retain uniqueness
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scaffolding
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support for learning and problem solving that is withdrawn as competence improves
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schema (schemata)
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mental structure(s) for organizing concepts and relationships
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self-actualization
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reaching one's fullest potential
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self-concept
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one's perception of self (neither good nor bad)
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self-efficacy
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self-confidence that on can succeed (good)
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self-esteem
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feelings about oneself (can be good or bad)
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stereotype
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assumption about certain types of people
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tactile learners
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students who learn best by touch
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zone of proximal development
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difference between what a student can do alone and with help from a peer or adult (Vygotsky)
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Acceptable Use Policy (AUP)
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School district's policy for use of school resources, especially school computers and the Internet; must be signed by students and parents
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bookmark/Favorite
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A time-saving Internet feature to keep an address or URL you wish to return to later
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Distance education
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linking students and teacher in different locations through technology to facilitate learning
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hardware
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the physical parts of the computer
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hyperlink
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an element in an electronic document or website that moves the viewer to another place in the same document or to an entirely different document or website
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hypertext
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nonsequential text presentation
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hypermedia
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special type of database program that combines text, graphics, sound, and video elements into a product with clickable links to present ideas and information
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hyperstudio
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authoring system software originally designed for kids to produce hypermedia
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input device
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translates information into a form that the computer can understand i.e., keyboard, mouse, scanner, digital camera
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Local Area Network (LAN)
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A network in which the computers that are connected are close to each other, many times within the same building or campus
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Linking
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navigating from one place to another in a nonlinear fashion through related topics
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Network Interface Card (NIC)
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Connects computers to a network or shared devices, applications, peripherals
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Output device
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Translates processed information into a form that we can understand, i.e., monitor, printer
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search string
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a phrase using AND, Or, NOT, or NEAR that narrows or broadens and Internet search
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Software
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The programs that instruct the computer to do certain jobs
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Webcam
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Camera that can be connected to the Internet for continuous images
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Wide Area Network (WAN)
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A network that extends over a long distance
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Technology literacy
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skills required for competent use of technology
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Information literacy
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knowig how to define, locate, use, and analyze information to accomplish a goal
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Visual literacy
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intepreting the meaning of visual messages and using them to communicate
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browser
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graphics and texts, Mosaic first browser, Netscape, Navigator, Internet Explorer, Opera, Mozilla, Firefox
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Computer Assisted Instruction (CAI)
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Instruction that utilizes a computer to present info to the student as a self-learning tool, such as a drill/practice and tutorial software
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Computer graphics
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charts, graphs, 3D animation
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Database
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software that produces a collection of data org according to some structure or purpose
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Desktop publishing
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specialized software designed to combine text and graphics to produce high-quality output on a laser printer or typesetting machine
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Drill and practice
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software that provides repetitive practice on skills previoiusly taught through teacher led instruction or tutorial software
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email
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electronic corresppondence used as motivational tool for practicing reading and writing skills through activities like E-pals or Key Pals
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Groupware
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collaborative software that allows two or more networked users to work on the same doc at the same time
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multimedia
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software that combines multiple types of media such as text, graphics, sound, animation, and video into an integrated product
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productivity tools
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software that increases classroom teacher's effectiveness; for example, grade book programs, puzzle makers, drill sheet generators, and test generators
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simulation
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software that creates a lifelike but artificial environment with risks and complications removed
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spreadsheet
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software based on the traditional accounting worksheet that has rows and columns that can be used to present, analyze, and compile data
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tutorial
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instructional software that presents new info or skills in a series of steps that progress through levels of difficulty and understanding
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word processing
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software designed to make the computer a useful electronic writing tool that edits, stores,a nd prints documents
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