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52 Cards in this Set

  • Front
  • Back

PLOT

A SERIES OF EVENTS THAT


PRESENT AND RESOLVE A PROBLEM;


IT TELLS A STORY

CHARACTER

A PERSON IN A STORY

PROTAGONIST
THE MAIN CHARACTER IN A STORY
ANTAGONIST

THE OPPOSITION TO THE MAIN CHARACTER


IN A STORY; THE ENEMY OF THE MAIN CHARACTER

CONFLICT
THE PROBLEM IN A STORY
MAN VS MAN
ONE PERSON IS IN CONFLICT WITH ANOTHER PERSON
MAN VS SELF
INTERNAL CONFLICT; A CONFLICT WITHIN A CHARACTER
MAN VS NATURE
A PERSON IS IN CONFLICT WITH A BLIZZARD, TORNADO, RIVER, ETC.
CLIMAX

THE TURNING POINT IN THE STORY;


THE POINT IN A STORY WHEN THE


CONFLICT MUST BE SOLVED; THERE


WILL BE A WINNER AND A LOSER;

FALLING ACTION
THE EVENTS IN A STORY THE RESULT FROM THE CLIMAX
RESOLUTION

THE POINT OF THE STORY THAT TIES UP


ALL LOOSE ENDS; MAY BE LEFT UP TO


THE READER

SETTING
THE TIME AND PLACE A STORY OCCURS
MOOD
THE FEELING THAT IS CREATED IN THE STORY
THEME

THE AUTHOR'S MESSAGE TO THE READER;


THE LESSON THE AUTHOR WANTS THE


READER TO UNDERSTAND

PURPOSE

THE REASON AN AUTHOR WRITES;


MAY BE PERSUASIVE, INFORMATIVE,


OR ENTERTAINING

INFORMATIVE WRITING

WRITING THAT GIVES INFORMATION TO


THE READER: A TEXTBOOK, DIRECTIONS, NEWSPAPER ARTICLE

ENTERTAINING WRITING
WRITING THAT IS FOR PURE PLEASURE
PERSUASIVE WRITING
WRITING WITH THE INTENT TO CHANGE THE READER'S MIND
CONTEXT CLUES
HINTS IN THE TEXT THAT HELP A READER UNDERSTAND A DIFFICULT OR UNUSUAL WORD
FLASHBACK
A SCENE IN A STORY THAT RELATES PAST EVENT
DIALOGUE
THE WORDS THAT ARE SPOKEN BY THE ACTORS IN A PLAY
STAGE DIRECTIONS

THE WORDS THAT GIVE THE


ACTORS INSTRUCTIONS ON WHAT


TO DO IN A PLAY

FORESHADOWING
EVENTS THAT HELP PREDICT WHAT WILL HAPPEN LATER IN A STORY
DIALECT

USING WORDS THAT SOUND LIKE


AND SPELLED LIKE HOW THEY ARE


SAID "Y'ALL, FIXIN'TO"

POINT OF VIEW

WHO IS TELLING A STORY

1ST PERSON POINT OF VIEW
A CHARACTER IN A STORY TELLS THE STORY
3RD PERSON POINT OF VIEW
AN OUTSIDE NARRATOR TELLS THE STORY
LOGICAL APPEAL

IN PERSUASION, IDEAS THAT APPEAL


TO THE BRAIN; FACTS, STATISTICS, PERCENTAGES, CHARTS/GRAPHS

EMOTIONAL APPEAL

IN PERSUASION, IDEAS THAT APPEAL


TO THE HEART; PERSONAL STORIES...


USES LOADED LANGUAGE

LOADED LANGUAGE

WORDS THAT ARE FULL OF EMOTION


TO CREATE A FEELING; USED IN


PERSUASIVE WRITING

FAULTY REASONING

IDEAS THAT ARE PRESENTED IN


PERSUASIVE WRITING THAT DO


NOT MATCH THE CLAIM; IT DOES


NOT FOLLOW

AUDIENCE

IN PERSUASIVE WRITING, WHO IS THE


MESSAGE FOR?

CLAIM
THE MESSAGE OR IDEA THAT IS BEING PRESENTED IN PERSUASIVE WRITING
SEQUENCE

A PATTERN OF NONFICTION TEXT IN


WHICH IDEAS ARE PRESENTED


STEP-BY-STEP

CHRONOLOGICAL ORDER

A PATTERN OF NONFICTION TEXT IN


WHICH IDEAS ARE PRESENTED IN


THE ORDER THEY OCCURRED IN THE


PAST: BIOGRAPHY, AUTOBIOGRAPHY

COMPARE AND CONTRAST

A PATTERN OF NONFICTION TEXT IN


WHICH TWO IDEAS ARE PRESENTED


FOR THEIR SIMILARITIES AND THEIR DIFFERENCES

CAUSE AND EFFECT

A PATTERN OF NONFICTION TEXT IN


WHICH THE RELATIONSHIP BETWEEN


AN EVENT AND THE REASONS WHY


THE EVENT OCCURRED

PROBLEM/SOLUTION

A PATTERN OF NONFICTION TEXT IN


WHICH A SITUATION IS PRESENTED


THAT NEEDS A RESOLUTION OR FIXING

SIMILE

FIGURATIVE LANGUAGE THAT IS A


COMPARISON USING LIKE OR AS

METAPHOR

FIGURATIVE LANGUAGE THAT IS A


COMPARISON BETWEEN TWO THINGS


WITHOUT USING LIKE OR AS

PERSONIFICATION

FIGURATIVE LANGUAGE THAT GIVES


SOMETHING THAT IS NON-HUMAN


SOME HUMAN QUALITITES

HYPERBOLE

FIGURATIVE LANGUAGE THAT IS AN


OVER-THE-TOP EXAGGERATION

STANZA
A POETRY PARAGRAPH
FICTION
WRITING THAT IS NOT TRUE
NON-FICTION
WRITING THAT IS TRUE
BIOGRAPHY

THE STORY OF A PERSON'S LIFE AS


TOLD BY SOMEONE ELSE

AUTOBIOGRAPHY

THE STORY OF A PERSON'S LIFE THAT IS


TOLD BY THAT PERSON


(HIMSELF/HERSELF)

MEMOIR

AN EMOTIONAL AUTOBIOGRAPHICAL STORY

MYTH/FOLKTALE

A FICTIONAL STORY


(USUALLY WITH ANIMALS)


THAT TEACHES A LESSON

MORAL
THE LESSON OF A MYTH OR FOLKTALE
DRAMA

A TYPE OF LITERATURE THAT IS


MEANT TO BE ACTED ON A STAGE

BIAS

BASING A CONCLUSION OF PERSONAL


OPINION RATHER THAN FACTS