Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
11 Cards in this Set
- Front
- Back
Cutscenes
|
movie like, non interactive narrative portions of video games
|
|
Cognitive realism
|
Focused on perception on audience...allows the audience to put things together
|
|
Perceptual play
|
Formal abstractions (characteristics)..abstract framing
|
|
Loose causal relations
|
Bordwell's essay on art film..read this!
|
|
Efficient causes
|
Necessary cause of what comes after
|
|
Barthes equates the experience of watching a film in the theater to ______
|
hypnosis
|
|
Mothlight was made by _____
|
Stan Brakhage
|
|
Self effacing narration
|
Narration that doesn't draw attention to itself..unself conscious invisible narration
|
|
Classical Hollywood Cinema includes these three things (not exclusively)
|
A dual plot structure, self-effacing narration, and cognitive realism
|
|
Non-diagetic elements are a part of the _____
|
plot/syuzhet
|
|
Mimes playing tennis at the end of Blow Up exemplifies which feature of art films
|
Open-endedness..some lack of narrative stuff
|