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11 Cards in this Set

  • Front
  • Back
Cutscenes
movie like, non interactive narrative portions of video games
Cognitive realism
Focused on perception on audience...allows the audience to put things together
Perceptual play
Formal abstractions (characteristics)..abstract framing
Loose causal relations
Bordwell's essay on art film..read this!
Efficient causes
Necessary cause of what comes after
Barthes equates the experience of watching a film in the theater to ______
hypnosis
Mothlight was made by _____
Stan Brakhage
Self effacing narration
Narration that doesn't draw attention to itself..unself conscious invisible narration
Classical Hollywood Cinema includes these three things (not exclusively)
A dual plot structure, self-effacing narration, and cognitive realism
Non-diagetic elements are a part of the _____
plot/syuzhet
Mimes playing tennis at the end of Blow Up exemplifies which feature of art films
Open-endedness..some lack of narrative stuff