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45 Cards in this Set
- Front
- Back
thermal infrared radiation |
radiation in infrared wavelengths - longer than NIR and middle IR all objects emit electromagnetic energy -emitted radiation vs reflected radiation |
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kinetic heat |
internal heat or true heat the energy of particles of matter in random motion - true kinetic temperature - (concentration of heat) measured using a thermometer |
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radiant energy |
all objects internal kinetic heat is converted to radiant energy --> external or apparent energy |
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radiant flux |
the radiation exiting an object |
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radiant temperature |
the concentration of the amount of radiant flux - there is usually a high positive correlation between the kinetic temperature and the amount of radiant flux emitted from the object |
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blackbody |
a theoretical construct -absorbs all radiation that falls on it -radiates energy at maximum possible rate per unit area at each wavelength for a given temperature sun approximates a black body at 600K earth ---- at 300K REAL WORLD OBJECTS ARE NOT BLACK BODIES |
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emissivity |
Emissivity=amount of energy emitted by real object/amount of energy emitted by a black body at the same temperature if an object is acting like a blackbody, emissivity = 1 emissivity cannot be more than 1 emissivity values are between 0 and 1 real world objects usually selective radiator |
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graybody |
a real world object that has same emissivity at all wavelengths |
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water - emissivity |
a graybody with high emissivity |
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emissivity & kinetic temp. |
two objects could have the same true kinetic temperature but different apparent (radiant) temperature if emissivity is different for the two objects |
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factors that influence emissivity |
color --> darker colored objects usually have higher emissivity surface roughness ---> objects with high surface roughness have high emissivity moisture content --> high moisture content means high emissivity emissivity is wavelength dependent |
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kirchoff's radiation law |
at a given wavelength, spectral emissivity of an object equals the spectral absorptance good absorbers are good emitters poor absorbers are poor emitters highly reflective objects usually are poor emitters water - is a poor reflector - is a good emitter - emissivity close to 1 sheet metal roof - reflects well - emits poorly - emissivity much less than one |
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thermal conductivity |
the rate that heat passes through a material |
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thermal capacity |
ability of the material to store heat ---> water has a high thermal capacity (takes a long time to change its temperature) |
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thermal inertia |
a measurement of the thermal response of a material to temperature changes |
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digital whisk broom scanner |
instantaneous field of view (IFOV) area on ground sensed at a given time by the sensor (one pixel) IFOV is smaller when aircraft is close to ground area of a pixel on the edges of the images is larger than the center of the image ---> makes objects on the edges of the image appear smaller than objects in the middle |
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passive remote sensing |
records energy that is reflected or emitted from the surface |
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active remote sensing |
create their own electromagnetic energy that is reflected from the terrain |
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radar remote sensing |
radio detection and ranging microwave energy can penetrate some things that are opaque to visible/IR light: clouds |
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side-looking airborne radar (SLAR) |
instrument points of an angle to the side of the airplane |
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radar geometry |
range direction or look direction ---> at right angles to flight line depression angle: angle between horizontal and the line of sight look angle: angle between straight down and line of sight |
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look direction |
look direction will influence how bright objects are: objects that trend perpendicular to the look direction will appear brighter than objects that are parallel to it |
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slant-range and ground-range geometry |
on the near range of the slant range image, objects look smaller than they look in the far range |
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spatial resolution of a radar image - range resolution |
resolution in range direction - range resolution is directly dependent on pulse length --> shorter pulses lead to higher resolution range resolution is better in the near range than in the far range |
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azimuth resolution |
the longer the antenna length, the higher the azimuth resolution other factors: - height above ground - lower heights ---> better resolution wavelengths - lower wavelengths ---> higher resolution |
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synthetic aperture radar (SAR) |
gives better azimuth resolution using antennas of practical length synthetically simulates a long physical antenna -using doppler effect -frequency (wavelength) shift due to relative motion of two object |
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radar relief displacement |
aerial photos --> tall objects lean away from principal point radar ---> tall objects lean towards the radar antenna |
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foreshortening and layover foreshortening---> flight direction |
features in near range (greater depression angle) are more foreshortened than features in far range higher objects are foreshortened more layover - most severe on near range side, in mountainous terrain (very tall objects) top of object appears closer than the bottom of object (extreme foreshortening) |
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radar speckle |
-grainy salt and pepper effect -bright constructive and darker destructive interference waves interacting with each other -can be processed to remove speckling but lose spatial resolution |
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polarization |
unpolarized energy vibrates in all possible directions perpendicular to the direction of travel -polarized energy vibrates only in a single plane -vertically polarized (vibrating in vertical plane) -horizontally polarized (vibrating in horizontal plane) HV - horizontal send, vertical receive VH - vertical send, horizontal receive (cross-polarized) |
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surface roughness |
is the object rough at the scale of the wavelength - centimeter cale -surface is smooth (local relief 1/8 of wavelength) - energy reflects specularly all of signal bounces away from the sensor--> no return --> dark -intermediate surface roughness (between 1/8 & 1/2 of wavelength) - intermediate return --> some energy comes back to sensor - rough surface (relief > 1/2 wavelength) reflection is diffuse ---> some comes back to sensor ---> bright return |
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corner reflectors |
specular reflection (smooth surface) 1. horizontal surface 2. vertical surface ---> signal returns in same direction it came from ---> nearly whole signal returns to sensor --> bright |
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moisture content |
dielectric constant - a materials electrical characteristic dry materials - 3 - 8 water - ~80 moist soils ---> bright dry soils ---> dark water bodies are usually dark (specular reflection) |
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vegetation |
complex reflection forest canopy often has medium reflection due to diffuse reflectance longer wavelengths penetrate farther into the canopy |
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vegetation polarization |
HH VV HV VH horizontal vertical HH or VV ---> return reflection results from a single reflection in the canopy if energy is scattered multiple times it may become depolarized --> may be recorded in cross-polarized mode (HV or VH) |
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urban features |
urban features are bright often due to corner reflection cardinal effect - orientation of features relative to the radar will control whether this corner reflection occurs |
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digital elevation models four technologies: |
in-situ surveying photogrammetry radar (interferometric synthetic aperture radar - IFSAR) LIDAR - light detection and ranging |
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LIDAR |
light - laser 1040 nm (common) instrument emits pulses of laser light - as many as 100,000 pulses/second measures time (distance) from instrument to target and back |
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instantaneous laser footprint |
circular area on ground of the laser pulse |
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point spacing across track |
more points ---> higher resolution imagery |
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determining the location of points |
time - distance between instrument and target GPS measurement of antenna altitude angle of scan where instrument is, how it's tilted |
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LIDAR returns |
multiple returns --> possible to get more than one reflection from a single pulse first return ---> highest feature the pulse encountered last return ---> lowest feature the pulse encountered |
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LIDAR point cloud data |
Lidar data typicallu produce points with known x,y location z - elevation intensity - strength of reflection # of return - 1st, 2nd.... return class - ground, vegetation |
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LIDAR bare earth filtering |
ground or other --> determined by proprietary algorithms only ground points are used in the creation of a digital elevation model |
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LIDAR intensity |
how strong the reflection is |