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26 Cards in this Set
- Front
- Back
Binary Numeral System
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language used by computers with '0' and '1' or 'on' and off'
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bits
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a number used in a digital information system
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byte
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a binary word that it 8 bits long
kilobyte=1024 bits megabyte= one million bits gigabyte=1,000 megabytes Terabyte=1,000 gigs |
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sound (SPL)
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sound is pressure
SPL= sound pressure level (volume) |
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sound wave
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like a rock thrown into a pool, measured in amplitude
RMS means average amplitude |
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dynamic range of sound
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the difference between the strongest (loudest) and weakest (softest) part of the signal that can be heard
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Amplitude (loudness)
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measured in dB of SPL sound pressure levels
How TALL the wave is |
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Oscillation
Period |
one full cycle of the wave
the time it takes for one full cycle |
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dB/ SPL
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describes the loudnes we can HEAR
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dBFS
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fullscale, used in protools to measure the maximum available level
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dBu
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measures electricity of the signal (like a mike)
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doubling loudness
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add 10 dB will make it seems twice as loud
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85 dB
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mix at 85 dB humans hear best at this level
(sound class was 90) |
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frequency
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the number of cycles per second
the more cycles, the higher the pitch |
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hertz
kilo hz khz |
same as cycles per second
short for 1000 hz |
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human hearing
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20 Hz-20kHz
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bandwidth
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a range of frequencies from low to high
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doubling the frequency
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you hear it one octave higher
( c to c) |
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harmonics (overtones)
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multiples of the fundamental
(440- 880, +440= 1320 etc) |
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phase cancellation
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when sound waves knock each other out
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sample
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digitally recorded piece of audio (not anaolg)
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A/D converter
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analog/digital converter turns a signal into sample rate and bit depth
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sample rate
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the number of samples per second taken of an audio signal (snapshots)
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Nyquist theorem
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the best sample rate is TWICE the the highest frequency
20hz twice= 44.1 khz |
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bit depth
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the number of loudness/volume levels in a sample, the higher the number, the better the sample
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dither
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a way of making the signal better by boosting the signal into the first bits
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