• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/81

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

81 Cards in this Set

  • Front
  • Back
INNER TRAITS
THAT AID SOLUTION
1
IS OPTIMISTIC
SETTING
TIME
3
OLDEN
SOLUTION
8
HAS HELPER
WHO IS NOT MAGICAL
PROBLEM
IN TROUBLE
20
CAUGHT STEALING
CONCLUSION
1
RETURNS TO ORIGINAL SETTING AND COMES WITH GIFT OR TREASURE
INNER TRAITS
THAT CAUSE ORIGINAL TROUBLE
5
IS NAIVE AND TRUSTING
CONCLUSION
3
RETURNS TO ORIGINAL SETTING AND IS WISER
PROBLEM
IN TROUBLE
12
HAS ENEMY
INNER TRAITS
THAT AID SOLUTION
3
IS LOYAL
SETTING
ENVIRONMENT
6
FOREST
SOLUTION
2
HELPS SELF
BY USING INNER TRAITS
PROBLEM
IN TROUBLE
10
CAUSES JEALOUSY
SOLUTION
4
FINDS MAGIC
PROBLEM
IN TROUBLE
16
BEEN CAPTURED
CONCLUSION
4
RETURNS TO ORIGINAL SETTING AND IS REWARDED
CHARACTER
4
MAN
END
1
OFFERS WISDOM
SETTING
TIME
2
MODERN
SOLUTION
5
DISCOVERS SKILL
PROBLEM
IN TROUBLE
5
NEEDS SOMETHING
SOLUTION
9
HAS HELPER
WHO IS MAGICAL
INNER TRAITS
THAT CAUSE ORIGINAL TROUBLE
4
IS CLUMSY
INNER TRAITS
THAT AID SOLUTION
6
IS KIND
PROBLEM
IN TROUBLE
4
NEEDS TO ESCAPE OR HIDE
INNER TRAITS
THAT AID SOLUTION
2
IS STRONG
PROBLEM
IN TROUBLE
8
FORGETS SOMETHING
INNER TRAITS
THAT AID SOLUTION
4
IS CLEVER
CHARACTER
6
IDEA
END
3
HAS POSITIVE IMPACT ON THE WORLD
CHARACTER
3
ANIMAL
SOLUTION
1
JOURNEY UNDERTAKEN TO OBTAIN SOLUTION
PROBLEM
IN TROUBLE
6
DOES NOT LIKE SOMETHING
CONCLUSION
2
RETURNS TO ORIGINAL SETTING AND IS TRANSFORMED
PROBLEM
IN TROUBLE
14
GOES TO FORBIDDEN PLACE
INNER TRAITS
THAT AID SOLUTION
5
IS GENEROUS
PROBLEM
IN TROUBLE
1
NEEDS TO PROVE WORTH
END
5
LIVES WELL
INNER TRAITS
THAT CAUSE ORIGINAL TROUBLE
10
DOESN'T FOLLOW ADVICE
END
4
PASSES LUCK OR REWARD ON TO OTHERS
CHARACTER
8
MACHINE
END
2
OFFERS WISDOM
INNER TRAITS
THAT CAUSE ORIGINAL TROUBLE
6
IS ENRAGED AND SEEKS REVENGE
SOLUTION
6
IS TRANSFORMED
PROBLEM
IN TROUBLE
13
FINDS FORBIDDEN OBJECT
SOLUTION
7
IS RESCUED
SETTING
ENVIRONMENT
3
OTHERWORDLY
SOLUTION
3
HELPS SELF
BY USING CLEVERNESS
INNER TRAITS
THAT CAUSE ORIGINAL TROUBLE
1
IS FOOLISH
SETTING
ENVIRONMENT
2
VILLAGE
INNER TRAITS
THAT CAUSE ORIGINAL TROUBLE
9
IS LAZY
CHARACTER
7
SPIRIT
CHARACTER
10
PLANT
PROBLEM
IN TROUBLE
11
IS UNDERVALUED
SETTING
ENVIRONMENT
1
FARM
PROBLEM
IN TROUBLE
19
TOLD A LIE
PROBLEM
IN TROUBLE
2
NEEDS TO RESCUE SOMETHING
INNER TRAITS
THAT CAUSE ORIGINAL TROUBLE
2
LACKS CONFIDENCE
PROBLEM
IN TROUBLE
7
BROKE SOMETHING
INNER TRAITS
THAT CAUSE ORIGINAL TROUBLE
3
IS UNTRAINED
SETTING
ENVIRONMENT
4
CITY
SETTING
ENVIRONMENT
8
OCEAN
INNER TRAITS
THAT CAUSE ORIGINAL TROUBLE
11
DANGEROUSLY CURIOUS
PROBLEM
IN TROUBLE
9
IS UNRECOGNIZED
CHARACTER
1
GIRL
CHARACTER
5
WOMAN
SETTING
ENVIRONMENT
7
ARCTIC
CHARACTER
2
BOY
INNER TRAITS
THAT CAUSE ORIGINAL TROUBLE
12
IS GREEDY
CHARACTER
9
THING
SETTING
ENVIRONMENT
5
MOUNTAINS
PROBLEM
IN TROUBLE
18
SAW OR HEARD A SECRET
PROBLEM
IN TROUBLE
3
NEEDS TO RESCUE SOMEONE
PROBLEM
IN TROUBLE
15
UNDER A SPELL OR CURSE
SETTING
ENVIRONMENT
9
DESERT
INNER TRAITS
THAT AID SOLUTION
9
IS COURAGEOUS
INNER TRAITS
THAT CAUSE ORIGINAL TROUBLE
8
IS PESSIMISTIC
INNER TRAITS
THAT AID SOLUTION
7
IS IMAGINATIVE
SETTING
TIME
1
FUTURE
INNER TRAITS
THAT AID SOLUTION
8
IS RESOURCEFUL
INNER TRAITS
THAT CAUSE ORIGINAL TROUBLE
7
IS BLINDLY IN LOVE
PROBLEM
IN TROUBLE
17
LOST SOMETHING