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30 Cards in this Set

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Vector quantities

Magnitude and direction

Acceleration, momentum, displacement, velocity, force

Scalar Quantities

Magnitude only

Speed, distance, time, temperature, mass

Contact force

Two objects must be touching for the force to occur

Friction, air resistance, normal contact force (chair and ground)

Non-contact force

Object do not need to be touching for the force to act

Magnetic force, gravitational force, electrostatic force

Weight

Force acting on an object due to gravity

Measured in Newton’s (N)


It is directly proportional to mass

Resultant force

Single force that represents a number of forces that had the same affect as them

Work done

When a force moves an object through a distance, energy is transferred and work is done

Measure in joules (J), 1J=1Nm

Components of forces

Diagonal line split into horizontal and vertical components (right angle triangle)

Elastically deformed

It can go back to it’s original shape and length

All energy has been transferred to the object’s elastic potential energy

Uniform acceleration

Speeding up/ slowing down at a constant rate

Distance-Time graphs

Gradient= Speed


Flat sections = Stationary


Straight = Steady Speed


Curves = De/acceleration

Velocity-Time graphs

Gradient = acceleration


Flat = constant speed


Straight = constant de/acceleration


Curve = increasing acceleration

Area underneath = distance traveled in the time

Terminal Velocity

Frictional forces = accelerating force so resultant force is 0

Maximum speed

Newton’s 1st Law

If resultant force on stationary object is 0, it will remain stopped

If resultant force on moving object = 0, it will carry on moving at the same velocity (speed and direction)

Newton’s 2nd Law

F=ma

Force is directly proportional to mass


Acceleration is inversely proportional to mass (for a fixed resultant force)

Newton’s 3rd Law

When two objects interact, the forces they exert on each other are equal and opposite

Inertia

Tendency to continue in the same state of motion

Inertial Mass ~ m=F/a

Inelastically deformed

It doesn’t return to its original shape and length

Spring constant

Stiffer spring has a greater spring constant

Force is directly proportional to extension (F=ke)

Moment

Turning effect of a force


If total anti-clockwise = total clockwise then it’s balanced

Maximum moment is produced when pushing at a right angle to the spanner

Levers

They increase the distance from the pivot at which the force is applied. Less force is therefore needed (use equation) for the same moment

Gears

Transmit rotational effect on a force from one place to another

Force transmitted to a larger heat will cause a bigger moment (bigger distance). The larger gear will turn slower

Pressure in fluids

Force is exerted normal (at right angles) to any surface in contact with the fluid

In a liquid, it depends on depth and density

Upthrust

Resultant force due to a greater pressure underneath a submerged (all or a bit) object in a fluid than the pressure on top

Upthrust = weight of fluid displaced by object

Floating

If the object is less dense than the fluid, it will float (displaced enough weight of fluid before being fully submerged)

If the object is more dense than water, it will sink (unable to displace enough fluid to be equal to its weight)

Atmospheric pressure

Air molecules colliding with a surface

As altitude increases, atmospheric pressure decreases (atmosphere is less dense)

Stopping distance

Thinking distance + Breaking distance

TD= seeing-> hitting breaks


BD= pressing breaks-> stopping

Momentum

The quantity of motion of a moving body


It’s a vector quantity

Kg m/s

Conservation of momentum

Total momentum before = total momentum after

Forces and Momentum

Non 0 resultant force = change in velocity and therefore a change in momentum


Force = (change in momentum)/(change in time)


Larger force = faster change in momentum = dangerous

F= (m🔼v)/(🔼t)