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31 Cards in this Set
- Front
- Back
a collection of images, sketches, and swatches that express the design direction they are exploring for a particular group
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Concept boards
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those who adapt the ideas of others
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Stylists
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professionals who work with the design elements and principals in a creative, original way
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Designers
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seams, darts, gathers, and pleats that help to shape the garment around the curves of the body
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Shaping devices
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elements of a garment that are not part of its basic structure, but add aesthetic interest or provide functionality.
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Component parts
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interpretation of a garment concept, from either a sketch or another existing product, into a paper representation or model for use in production of a finished garment style.
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Pattern making
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organization of design elements using design principals, to create products that are aesthetically pleasing
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design
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-silhouette of the garment
-shapes formed with in the garment - internal lines - line charector factors - optical illusions on the body |
line
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- attracts customer to garment
- figure illusions |
color
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- surface or hand of a fabric
- conbination of fabric characteristics - affects how we perceive color |
texture
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- subject to fashion cycles
- scaled to figure - created by repeated use of other design elements |
pattern
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- outer shape of a garment on the body
- size and shape seen on the bodu |
silhouette
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relationship of all garment or ensamble parts to each other and to the body as a whole
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proportion
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ratio of 2:30, 3:5, or 5:8, are the most pleasing to the eye
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golden mean rule
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a sence of stability or equilibrum that is determoned by the division of silouette vertically down the middle it can be symetrical or asymetrical. it can be chnged with accessories
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balance
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1st place on a carment to which the eye is drawn it is created through convergence of lines, combination of colors, and details
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emphasis or focal point
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several elements competing for attention
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over designed
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organized movement of the eye through elements of a garment. this can be achieved by string silhouette lines, color line shape, and repetition, rendition, gradation
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rhythm
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all design elements work together in a garment to produce a pleasing aesthetic appearence
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harmony or unity
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break rules of design to call attention to a certain look
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antifashion movement
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characteristics that contribute to shape, fit and idenity
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style variations
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- elements of a garment that are not part of its basic structure
- adds aesthetic interest or give functionality - collars, cuffs, pockets, belts |
component parts
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- details added
- buttons, brades, lace |
trims
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- embellishments added to fabric of garment
- smocking, quilting, tucking, embroidery |
decorative effects
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- written info and instructions
- style number, fabric, components, costs - foundation for communication |
specks package
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- styling changes to a basic pattern
- most widely used |
flat pattrn
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the interpretation of a garment concept from either a sketch or other existing product into a paper representation or model for use and production of a finished garment style
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Pattern making methods
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involves making style changes to a basic 2D pattern, most widely used
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Flat pattern
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begins from scratch for each garment style
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Drafting
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the pattern is made by either transferring the measurements of another garment to paper or taking apart an existing garment and actually tracing or digitizing the outline of each piece to achieve new pattern pieces (when a garment is copied in this way it is often called a knock-off)
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Reverse Engineering
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(the intended fabric or a less expensive fabric such as muslin) is draped or shaped around the body form to create a 3D garment prototype. Once the fabric pattern for a style is established, the shaped fabric is flattened out and its outlined is transferred to paper or digitized into the computer to create a first pattern of 2D pattern blocks
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Draping—fabric
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