Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
15 Cards in this Set
- Front
- Back
___ are connectivity devices that enable a workstation, server, printer, or other node to rcv and xmit data over the network media.
|
Network interface cards
|
|
A computer's _______ is the circuit, or signaling pathway, used by the motherboard to xmit data to the computer's components, including its memory, processor, hard disk and NIC.
|
bus
|
|
_____ is a standard interface used to connect multiple types of peripherals, including modems, mice, audio players and NICs
|
USB
|
|
____ are physically designed to be linked with other hubs in a single telecommunications closet.
|
Stackable hubs
|
|
____ are connectivity devices that subdivide a network into smaller logical pieces.
|
switches
|
|
T/F? All peripheral devices are connected to a computer's motherboard via an expansion slot or peripheral bus?
|
True
|
|
T/F? A device's base I/O port cannot be used by any other device.
|
True
|
|
T/F? A repeater is limited in function but not in scope.
|
False
|
|
T/F? A switch running in cut-through mode will read a frame's header and decide where to forward the data before it rcvs the entire packet.
|
True
|
|
T/F? A router is a multiport connectivity device that directs data between nodes on a network.
|
True
|
|
A(n) ______ is a small, removable piece of plastic that contains a metal receptacle.
|
jumper
|
|
A(n) ______ is a msg to the computer that instructs it to stop what it is doing and pay attention to something else
|
IRQ (interrupt request)
|
|
The ______ indicates, in hexadecimal notation, the area of memory that the NIC and CPU will use for exchanging, or buffering data.
|
memory range
|
|
A(n) ____ is a connector that plugs into a port, such as a serial or parallel or an RJ-45 port, and crosses over the xmit line to the rcv line so that outgoing signals can be redirected into the computer for testing.
|
loopback plug
|
|
A(n) ___ is a logically or physically distinct Ethernet network segment on which all participating devices must detect and accommodate data collisions.
|
collision domain
|