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19 Cards in this Set

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  • Back

Arousal

Level of activation / excitement of CNS (body)

Anxiety

Person's uneasiness or distress about future (worry).

Inverted-U Principle

As arousal increases from low to high, performance increases to a point then decreases. Moderate level of arousal is considered ideal. Optimal level of arousal is dependant on: performance, skill and the environment.

Zones of Optimal Functioning

Each learner has an optimal zone of arousal level that produces optimal performance. Zone is specific to task and environment.

Catosrophe Model

This model says that increases in arousal are good up to a point, but if anxiety also gets too high with arousal, performance drops catastrophically. (Anxiety is the prime determinant of choking (not arousal).

Reversal Hypothesis

Individual's perception of arousal affects performance.

Attention

The ability to process environmental information. Attention is limited, the more complex the primary task, the less attention available for the secondary task (multitasking).

Parallel Processing vs. Serial Processing

Parallel processing = when multiple streams of information are being processed simultaneously.


Serial Processing = when only one process is processed at a time, one after another.

Filter/Bottleneck Theories

1. Filter to serial in ID stage


2. Filter to serial in RS stage


3.Filter to serial in RP stage



Psychological Refractory Period (PRP)

This is the delay of responding that occurs when you are presented with two stimuli in rapid succession. hi - ya in class example. Suggests that we can only do one thing at a time (serial processing). Timing of second stimuli must be 30-200ms after the first stimuli. PRP used in sports as a "fake".

Evidence Against Filter Theories

1. Dichotic Listening: can recognice a different word in each ear


2. Selective Attention: choosing to filter out other noise when at a "cocktail party"


3. Stroop Effect: can recognize two simultaneously presented stimuli (think of the example with the word saying one colour but the actual colour being something else)

Capacity Theories

These theories state that we only have a limited availability of resources for attention.




1. Central Resource Capacity Theory: There is only one resource bank of attention and it changes with arousal and attention demands of the task.


2. Multiple Resource Capacity Theory: There are many attention mechanisms, and each bank has it's own limited resources.

Memory

The ability to store and use information in many ways, and with different periods of time (sensory, short term, long term)

Sensory Memory

Very brief sensory / stimulus info stored. Large capacity storage. The storage is different for audition, vision and tactile.

Sensory Capacity

Sperling (1960): How much info can the visual system take in during a single fixation? Remember the lab where we had letters shown and we had to recite. Out of 12 letters displayed, we could only remember 4.5. 500ms for vision, 10s for hearing.

Short Term Memory

Active, working memory. Phonological loop, visual spatial sketchpad. Small capacity, short duration. Requires rehearsal for retention.

Visualspatial Sketchpad

Stores spatial info and does tasks requiring imagery.

Phonological Loop

Stores verbal information, holds chunks of info for about 30 seconds without rehearsal.

Long Term Memory

holds information and experiences, large capacity and duration, very abstract coding, multistore model.




1. LTM


2. Declarative & Procedural


3. Declarative --> Semantic & Episodic