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92 Cards in this Set
- Front
- Back
Media Literacy
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ability to understand, analyze, and use words, images, sounds, and multimedia formats (set of perspectives that we use to process media
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4 Dimensions for Analysis
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Communication Technologies, Economics of Mediated Communication, Functions of Media in Everyday Life, Meaning of Messages in the Media
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Communication Technologies
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understanding how new media changes and how the new media is changed by us
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Economics of Mediated Communication
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how ownership and profit influence who gets to say and sell what to whom, how big companies shape culture and journalism
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Functions of Media in Everyday Life
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being aware of how we use media and their contents to satisfy your personal and social interaction (use to fit in, entertainment, and shape personal identity)
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Meaning of Message in the Media
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questioning how others select and shape the "stories" that validate (or negate) your life
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Autopilot
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when our minds protect us against the large flood of media messages, allows mass media to condition our thought process
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Direct Exposure
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when we perceive a media message (listen to music)
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Indirect Exposure
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when we think about some element in a media message
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Automatic Routines
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sequences of behaviors or thoughts that we learn from experience and then apply with little effort (ex: brushing teeth)
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Automaticity
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state where our minds operate without any conscious effort from us
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3 Building Block
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Personal locus, knowledge structures, skills
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Personal Locus:
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goals and drives
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Knowledge Structures
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sets of organized information in memory, the "how and why"
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Factual vs. Social Information
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Factual: raw facts Social: accepted beliefs that are not verified |
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Skills
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analysis, evaluation, grouping, induction and deduction, synthesis , abstraction (skills that help us perceive media |
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Media is Multidimensional
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Cognitive: facts and thinking Emotional: attachment, feelings Aethetic: beauty Moral: Values |
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Characteristics of "New Media"
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1. Internet blurs distinction between individual and mass audiences (many to many) 2. Notion of known senders & anonymous receivers became problematic 3. Communication is interactive Interactiveness blurs distinction between producers and receivers |
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Users
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audience and readers of media
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Technological Determinism
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overstating influence of media technology by claiming it dictates processes of social change (emphasizes technology effects on user |
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Radio
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Invented by Marconi Then called Wireless Conflict between government and amatuers Amatuers began entertainment of radio |
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Radio Act of 1912
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regulated use of airwaves by requiring all transmitting stations to be licensed by federal government -Created centralized licensed senders and large number listeners |
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1% Rule
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for every person who creates content, 99 people do not
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90-9-1 Principle
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web participation = 90% users are lurkers, 9% sometimes provide content, 1% are contributors
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Creators
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make content for others
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Conversationalists
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share opinions with consumers |
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Critics
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Respond to others' content
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Collectors
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Organize content for themselves/others
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Joiners
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Maintain a profile on social-networking issues
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Spectators
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Consume content generated by others
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Inactives
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Neither create nor consume media
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Medium Theory
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Body of literature that focuses on the technological aspects of media beyond content (Meyrowitz) |
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Media's Impact on Time and Space
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-Never-Ending News -Time Shifting (practice of recording media) -Place Shifting (enabling users to access media anywhere) -Binge Viewing |
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Neil Postman
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increase of television leads to decrease of seriousness in life With new technology: news didn't have to be geographically relevant, connect to action, increased speed, decreased content |
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Culture of Distraction
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New culture where new skills like retrieving and receiving are more important than understanding
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Portals
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Gatekeep sites where users start exploring web
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Search Engines
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help users find what they want
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Social Construction
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uses of media are determined by social forces and human agency
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Social Forces
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government, social norms, market pressure
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Human Agency
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individual ability to influence the development and application of media technology
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Meyrowitz
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-Medium Theory and situational geography -TV Blurs Social boundary (child v. adult) -Children Grow Up Faster, have same access as adults |
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McLuhan
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-Medium is the Message -Global Village |
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Postman
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Print vs. Image -Loss of context and literacy -Less serious and less rational |
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Modern Theories
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-Often critical of new media -Don't like the "happy thoughts" New media discourages reading and rigorous thinking, increases attention deficit culture, alters brain development, and encourages selfish society |
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Janus Principle
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think about potential drawbacks and benefits (pros and cons) of media
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Cognitive Type Effect
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when media effects what we know, uses social models to teach info
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Belief Type Effect
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-belief: faith that something is real or true -media shows us values in fictional and people in news |
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Attitudinal Type Effect
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Attitudes evaluate judgements about things -when the media shows us how we should feel about things |
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Emotional Type Effect
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media makes us feel things
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Desensitization
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Overtime you lose sympathy for victims both in media portrayals and in real life
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Physiological Type Effect
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Influence automatic bodily functions, beyond conscious control
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Behavioral Type Effect
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media triggers actions Long Term Effect example: overtime you visit fewer sites but spend more time on them |
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Macro Type Effects:
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media also influences larger units like society, family
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Valence of Effects
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Positive: Media effects help you achieve personal goals Negative: When media goals conflict with personal goals |
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Manifested Effects
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effects we can easily observe
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Process Effects
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always in process of being influenced by mass media messages
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Baseline Effects:
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typical degree of risk that continues over time (normal behaviors)
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Fluctuation Effects
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sudden spike from normal baseline, usually temporary, after a time risk level returns to base level (ex: when you get mad at something on tv)
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Influencing Baseline Factors
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Developmental Maturities, Cognitive Abilities, Knowledge Structures, Sociological Factors, Lifestyle, Personal Locus |
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Fluctuation Factors
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Content of Messages, context of portrayals, cognitive complexity, motivations, state of minds, degree of identification
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Cognitive Ignorance
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confronting information about a topic where you have no context of background information, usually shortlived
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3rd Person Effect
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they are effected not me
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Cumulative Effect
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looking at a lifetime's exposure/ consumption of pattern
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Field Dependancy
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ability to separate noise and media messages (more exposure to diverse media means less likely to believe nonfacts) |
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4 Dimensional Perspectives of Media Effects
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timing, types, valence, intentionality
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Herbert Blumer
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The mass is: 1. Membership from all walks of life 2. Anonymous 3. Little interaction between members of the mass 4. Mass is loosely organized |
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Uses and Gratifications
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use of media is highly selective and motivated activity, we use media to get a gratification -Active Audience |
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Why we use media:
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1. Informational 2. Personal Identity 3. Integration and Social Interaction (sense of belonging) 4. Entertainment |
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Reception Analysis (Audience Centered Theory)
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audiences decode/interpret media tests in ways in which they subjectively experience those circumstances
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Bullet Theory (Hyperdermic Needle)
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pessimistic theory, powerful media exposure with passive audience
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Agenda Setting
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claims media set our agenda by telling us what's important
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Socialization Effect
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how the media makes us think about society
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Generalization Effects
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creating stereotypes
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Misrepresentation
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misleading or untrue representation of an individual or a group
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Stereotype
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shorthand used to classify individuals and groups, often simplified, overgeneralized and biased
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Henry Louis Gates
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professor at Harvard, saying that there is very little connection between social status of African Americans and the way they are represented in media images
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Emmett Till Generation
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media showed image of the brutality of African Americans during civil rights movement that caused negativity in international affairs and some action against brutality
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Spike Lee's Do the Right Thing
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shows conflict of representation (Italian Pizza Parlor v. African American)
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60 Minutes Tobacco Video
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shows how companies can influence what journalists are allowed to broadcast -scare media with billion dollar lawsuits |
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AT&T Video
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technology is a quick moving platform for info (girl who as crush on boy tells friends and information spreads to the boy) |
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Diner video
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-Husband and Wife fighting over record organization -shows the different uses of media and how we use media to create our identity |
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Visa Commercial
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Father wants to get daughter everything she wants (like an elephant) -shows how media can influence values and stereotypes |
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In Real Life Video
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British people video about girl with blackberry and shows how media and technology has become such a crucial part of our lives and its negative effects on children
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Consuming Kids Video
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Shows how advertisements are trying to catch consumers from the minute they get out of the womb and hold them until they die
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Killing Us Softly Video
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Focuses on the negative ways media portray women (dismemberment, objectification, sexualized)
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Amos and Andy Video
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Showing racial stereotypes of African Americans through an all African American Cast
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Pocahontas Video
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Showed how slowly American media is trying to incorporate the importance of ethnic identity. Melting Pot is out, ethnic diversity and identity in |
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CBS Eating Disorder Video
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media's images of women's bodies have caused the increased of dieting and increased consciousness of body images
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Binary Opposition
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the opposition between two forces -patriarchal stereotype: men and boys media images vs. women and girls images |
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Complimentary Copy
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how ads control magazines content stories reflects ads |
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Ethnocentrism
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when you judge others based on your way
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Pathology
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making body that is normal seem abnormal so people will want to fix it and be willing to buy things for it
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