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23 Cards in this Set

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human-computer interaction (HCI)
the study of end users and their interactions with computers
user's model
what the user knows about using the system, including the problem domain "things" the user is manipulating, the operations that can be performed, and the procedures followed when carrying out tasks
user-centered design
a collection of techniques that place the user at the center of the development process
user-centered design
a collection of techniques that place the user at the center of the development process
usability
the degree to which a system is easy to learn and use
human factors engineering (ergonomics)
the study of human interaction with machines in general
direct manipulation
a metaphor of HCI in which the user interacts directly with objects on the display screen
desktop metaphor
a direct manipulation aproach in which the display screen includes an arrangement of objects commonly found on a desk
document metaphor
a metaphor of HCI in which interaction with the computer involves browsing and entering data on electronic documents
hypertext
documents that allow the user to click on a link and jump to a different part of the document or to another doucment
hypermedia
technology that extends the hypertext concepts to include multimedia content such as graphics, video, and audio
dialog metaphor
a metaphor of HCI in which interacting with the computer is much like carrying on a conversation or dialog
interface design standards
general principles and rules that must be followed for the interface of any system developed by the organization
visibility
a key principle of HCI that states that all controls should be visible and provide feedback to indicate that the control is responding to the user's action
affordance
a key principle of HCI that states that the appearance of any control should suggest its functionality
storyboarding
a technique used to document dialog designs by showing a sequence of sketches of the display screen
browser forms
forms programmed using HTML and script languages that follow internet conventions
text box
an input control that accepts keyboard data entry
list box
an input control that contains a list of acceptable entries the user can select
spin box
a variation of the list box that presents multiple entries in a text box from which the user can select
combo box
another variation of the list box that permits the user to enter a new value or select from the entries
radio buttons (option buttons)
input controls that enable the user to select one option from a group
check boxes
input controls that enable the user to select more than one option from a group