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48 Cards in this Set

  • Front
  • Back

Style

-the way something is written (rather than meaning)


-should choose appropriate style for audience & purpose


-consistency is key (*shifts in style are for specific effort)

Diction

-word choice (fits audience and purpose)


-connotations- emotional weight behind a word (positive, negative, neutral)

Tone

-the overall emotion projected by the writer


-objective vs subjective, logical vs emotional, intimate vs distant, etc.

Voice

-what makes your writing sound like "you"

Tragedy

a dramatic or literary work in which the main character is brought to ruin or suffers extreme sorrow, especially as a consequence of a tragic, moral weakness, or inability to cope with unfavourable circumstances

Hubris

-overbearing pride, arrogance


-exaggerated pride or self-confidence, resulting in fatal retribution


-the hero plunges to disaster due to being overly confidence

Hamartia

tragic flaw, ultimately contributes to the downfall of the hero

Nemesis

-goddess of retribution, the avenger


-one that brings on ones destruction or downfall

Tragic Flaw

personality flaw in the protagonist that brings them to ruin

Key Elements/Themes in Macbeth

-Blood


-Gender Roles


-Fate vs Free Will


-The Hero

The Great Chain of Being

concept of order (if broken=chaos)


-Gods/Angels


-Royalty


-Man


-Animals


-Plants


-Inanimate Objects

Allusion

casual reference to something well known from earlier literature, mythology, history, etc.

Aside

comment or spoken thought, usually brief, intended only for the audience

Catastrophe

the final incident in a tragedy, when the main conflict ends with the protagonist's death

Catharsis

cleansing of emotions, particularly pity and terror, experienced by the audience at the conclusion of a tragedy (thought by Aristotle)

Comic Relief

humourous episode or scene in a serious play that allows relief from tension, heightens suspense by delaying incidents anticipated by the auidence

Dramatic Irony

effect produced when the words or actions of a character have significance unknown to himself or herself, but known to the audience

Foil

a character whose qualities and actions set off by contrast those of a more important character

Hubris

pride, supreme overconfidence

Imagery

-mental impressions created by skillful use of diction that appeals to any of the five senses


-figurative (not literal) language which conveys word pictures and evokes imaginative and emotional response

Machiavellion

dissembling villain for whom the end - his own success - justifies the means, anything is okay to do to get what you want

Metaphor

implied and indirect comparison

Mood

feeling evoked in the audience by atmosphere through dialogue and action

Pathetic Fallacy

events in a play mirroring onto the weather

Paradox

an apparent contradiction which may nevertheless contain a truth

Pathos

feeling bad for the characters

Rhyming Couplet

a pair of rhyming lines to show that they or important or its the end of the scene

Solioquy

speech made to only the audience

Symbol

specific object, person or incident that also carries a deeper meaning beyond itself

Word play

witty and humourous dialogue (puns, quibbles, riddles)

Opposites

two juxtaposing images used together for contrast

Reversal

change in fortune

Juxtapostion

side by side comparison

Onomatopoeia

sound being expressed as a word (bang, etc.)

Thesis statement

what the essay will prove about a text

Directional statement

three ways you will prove your thesis

Transitional words/phrases

ways to briefly introduces next point/paragraph so it transitions smoother

PPAL

Point, Proof, Analysis, Link

Setting

-establish time/place for the narrative


-create atmosphere appropriate for action, evoking mood

Plot

-background info


-drive main plot or subplot


-give reported info


-foreshadow coming events, anticipation and suspense


-prevent crisis


-dramatic irony

Character

-reveal character: show development & earlier traits


-establish relationships between characters or present contrast/foil


-evoke pathos

Theme

universal truth the characters illustrate

Other

offer comic relief that may provide another POV


-imagery, symbolism, motif important to understanding character or theme

Protagonist

main character

Antagonist

character against the protagonist

Verbal irony

saying something but meaning something different

Situational Irony

the exact opposite of what was supposed to happen happens

Central themes in Player One

-apocalypse


-different writing styles/views on life


-how technology has evolved the human species and language


-time, religion, an afterlife, and communication


-our own sense of self and our souls