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9 Cards in this Set
- Front
- Back
SYMBOLIZE THE CLUES AND DOUBLE CHECK
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-Remember the three C's: clear, concise, and consistent. Symbols should be visual (if possible), easy understood, and should match your diagram
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SYMBOLIZE THE CLUES AND DOUBLE CHECK
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-Range clues talk about the order in which elements must appear, but they don't indicate a fixed amount of space that must appear between the elements
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SYMBOLIZE THE CLUES AND DOUBLE CHECK
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-Block clues indicate a fixed relationship. In ordering games, they show the precise position of elements relative to one another; in other games, they indicate elements that must appear in the same area of the diagram
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SYMBOLIZE THE CLUES AND DOUBLE CHECK
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-Antiblock clues are the opposite of blocks, they show elements that can't appear together
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SYMBOLIZE THE CLUES AND DOUBLE CHECK
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-Conditional clues tell you what happens if a particular condition is met; we symbolize them with arrows because they can only be read from left to right. DON'T GO AGAINST THE ARROW.
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SYMBOLIZE THE CLUES AND DOUBLE CHECK
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-The contrapositive of a conditional clue is formed by flipping the order of the statements around the arrow and negating each one; this is the only certain deduction that can be made from a conditional clue. When you symbolize a conditional clue, symbolize its contrapositive right away
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SYMBOLIZE THE CLUES AND DOUBLE CHECK
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-Conditional clues most often include the words "if", "only", or "unless" Each of these must be translated into symbols in slightly different ways; make sure you know these methods
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SYMBOLIZE THE CLUES AND DOUBLE CHECK
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-Wherever possible, symbolize clues directly in your diagram on the clue shelf
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SYMBOLIZE THE CLUES AND DOUBLE CHECK
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-Double-check by going against the grain: Look at each clue, express its meaning in your own words, and look for a listed clue that means the same thing; once you find it, check the clue off in the original list. Before you move on, make sure all the clues are checked
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