Study your flashcards anywhere!

Download the official Cram app for free >

  • Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

How to study your flashcards.

Right/Left arrow keys: Navigate between flashcards.right arrow keyleft arrow key

Up/Down arrow keys: Flip the card between the front and back.down keyup key

H key: Show hint (3rd side).h key

A key: Read text to speech.a key

image

Play button

image

Play button

image

Progress

1/21

Click to flip

21 Cards in this Set

  • Front
  • Back
Zero sum game
there MUST be a winner and a loser; examples are a jury trial and a chess game.
Saddle point
Lowest in its row, highest in its column
Minimax strategy
Choosing least damaging outcome
Maximax
seeks to maximize best possible outcome

not always the wisest
Inscrutability
Necessary for games - never know where other side is going
Saddle v. Non-saddled games
people play saddled well but non-saddled very poorly
entrapment in escalation
3. People will put themselves in a situation where they have to pay more than a dollar for a dollar in order to minimize the cost of losing. Better to pay $1.10 for a dollar than be the runner-up bidder and have to pay $1.09 for nothing at all

Real world example is the inevitably unprofitable Concorde airplane and the British/French government’s investment

the labor strike, which is not economical for either side, but nobody realizes it until they both have lost more than they stand to gain

lawsuits: both sides have $20,000 into a $10,000 lawsuit; they keep playing though hoping to minimize their losses
Clausewitz’s checklist
M-E-T-T-T
Mission
enemy
terrain
troops
timing
COncentrated force
old way of fighting was in lines: pick a weak point of their line and concentrate on it.
ii. Positional flexibility
– need to be able to switch styles; would allow you to avoid being flanked for example
iii. Simplicity: “friction”
– simplest strategy is the best (similar to Occam’s razor…least moving parts). The “fog of war” – some small detail overlooked can foul up the best of plans.
iv. Unified command
– got to have a chain of command
v. Surprise and paradox
– surprise the other side by completely changing your strategy.
vii. Protection/command
– always protect your commander.
Center of gravity
opponent will have a concentrated point that, if overrun, will confuse and defeat the enemy.
Intital reactive
better to be on the initiatve than just reacting
Scarcities/attrition
figure out what resouces they are scarce on and then cause them to burn up quickly
Timing
pick it
culminating point
if you are winning, be careful to cut it off when you are ahead. hitler made a terrible mistake by pushing on toward moscow
Fight outnumbered and win
Frontal attack
flanking
infultration - drop in troops
penetration
turning movement - attack from the side
Lawyer litigation tactics
Bring a million different claim theories because you want to maintain flexibility

Concentrated use of force – focus the bulk of your efforts on the best of your claims.