• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/27

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

27 Cards in this Set

  • Front
  • Back

Canted Angle

A view in which the frame is not level; either the right or the left side is lower than the other, causing objects in the scene to appear slanted out of an upright position.

Close-up

A framing in which the scale of the object shown is relatively large; most commonly, a person's head seen from the neck up, or an object of a comparable size that fills most of the screen.

Narrative Closure

The degree to which the ending of a narrative reveals the effects of all the causal events and resolves (or "closes off") all lines of action.

Continuity Editing

A system of cutting to maintain continuous and clear narrative action. Continuity editing relies on matching screen direction, position, and temporal relations from shot to shot.

Deep Focus

A use of the camera lens and lighting that keeps objects in both close and distant planes in sharp focus.

Ellipsis

In a narrative film, the shortening of plot duration achieved by omitting some story duration.

Establishing Shot

A shot, usually involving a distant framing, that shows the spatial relations among the important figures, objects, and setting in a scene.

Extreme Close-up

A framing in which the scale of the object shown is very large; most commonly, a small object, or a part of the body.

Eye-line Match

A cut obeying the axis of action principle, in which the first shot shows a person looking off in one direction and the second shows a nearby space containing what he or she sees. If the person looks left, the following shot should imply that the looker is off-screen right.

Flashback

An alteration of story order in which the plot moves back to show events that have taken place earlier than ones already shown.

Graphic Match

Two successive shots joined so as to create a strong similarity of compositional elements (e.g. color, shape).

High-Key Lighting

Illumination that creates comparatively little contrast between the light and dark areas of the shot. Shadows are fairly transparent and brightened by fill light.

Long shot

A framing in which the scale of the object shown is small; a standing human figure would appear nearly the height of the screen.

Long take

A shot that continues for an unusually lengthy time before the transition to the next shot.

Low-Key Lighting

Illumination that creates strong contrast between light and dark areas of the shot, with deep shadows and little fill light.

Match on Action

A continuity cut that splices two different views of the same action together at the same moment in the movement, making it seem to continue uninterrupted.

Montage

Dynamic, often discontinuous, relationships between shots and the juxtaposition of images to create ideas not present in either shot by itself.

Pan

A camera movement with the camera body turning to the right or left. On the screen, it produces a mobile framing that scans the space horizontally.

Shallow Focus

A restricted depth of field, which keeps only one plane in sharp focus; the opposite of deep focus.

Shot/Reverse Shot

Two or more shots edited together that alternate characters, typically in a conversation situation. In continuity editing, characters in one framing usually look left; in the other framing; right. Over-the-shoulder framing's are common in shot/reverse-shot editing.

Tilt

A camera movement with the camera body swiveling upward or downward on a stationary support. It produces a mobile framing that scans the space vertically.

Tracking Shot

A mobile framing that travels through space forward, backward, or laterally.

High-angle

High-angle is where the camera looks down on the subject from a high angle. High-angle shots can make the subject seem vulnerable or powerless.

Steadicam

Steadicam is a brand of camera stabilizer mount for motion picture cameras that mechanically isolates it from the operator's movement. It allows for a smooth shot, even when moving quickly over an uneven surface.

Voice-over

A non-diegetic sound; voice over is typically the sound of a narrator speaking.

Cause & Effect

Cause & effect is what the characters are faced with in the film, the basis of plot.

Reflexivity

The formalist aesthetic strategy that returns audience attention tothe actual construction of the artwork, making the artwork itself itsown subject.