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55 Cards in this Set

  • Front
  • Back
Panoramic Frontal Tableau
-Created by Thomas Edison
-Wide shot, from the front
Parallel Editing
-Vsevolod Pudovkin
-Provokes emotional connection
-Sympathy
Montage
-Linkage (Pudovkin)
-Radicalized Hollywood Classical Editing
-Consecutive sequences
-Shots perceived sequentially
-Connects images
Collision/Juxtaposition (Eisenstein)
-Collisions of shots
-creates meaning not contained in the shots
-Compared montage to Japanese writing
-Graphically symbolic
5 types of Associative Montage
-Metric
-Rhythmic
-Tonal
-Synthesis of M,R,T
-Intellectual
Continuity Editing
Hollywood - Narrative editing
Classical - Temporal and spatial continuity
Invisible
Edit
Transition between shots-
-Cut
-Fade
-Dissolve
-Wipe
Spatial Aspects
Establishing shot
Camera-Subject Variation
-180 Degree Rule/Camera Direction
-Eyeline Match
-Match Position Cut
-Cutaway
-Insert/Cut-In
Illusions of Continuity
-Editing = manipulation of time/space
-Cuts disrupt time & space
-Cuts try to synthesize T & S
Douglass & Harnden Basic Techniques
-Match Cut
-Cutaways & Cross-cutting
-Cut-ins/Inserts
-Off-screen/On-screen action
Mise En Scene/Long-Duration Take
What goes into the shot/scene-
-Composition
-Lighting
-Set/Props
-Costume/Make-up
-Acting/Blocking
Long-Duration Take
-When a scene is recorded in one continuous shot
-extended Panoramic Frontal Tableau
Mise En Scene + Long Duration Take
The Sequence Shot-
To maintain and respect spatial & temporal integrity
Composition in Depth
-Frequent panning shots and entrances
-Long take tracking shot
-Greater realism
Deep Focus
-Uses large depth of field
-Foreground, middleground, and background all in focus
-Separate planes are all in use
Choreography
Emphasizing choreographed movement through mise en scene
Intrasequence cutting
-Simple level = linking sequence shots
-Complex level - creating visual rhythm
-Linking of long takes to emphasize rhythym and movement within a long duration cut
Acting
-How shots were assembled, not taken
-Actors benefited from montage and other editing techniques
Visual Elements
-Appearances
-Gestures
-Facial Expressions
Aural Elements
-Voice
-Accent
-Inflection
Discontinuous
-Continuity of Play (linear, same performer)
-Discontinuity of Film (out of sequence, stunt doubles)
Fragmentation
-Wholeness of Stage (mise en scene)
-Fragmentation of Editing (compositional framing)
-Kuleshov (variety of shots weaved together)
Behaving
-Performance of Theater (Stylized approaches, becoming someone else)
-Behavior of scene (Stanislavsky Method, Being oneself)
5 Goals of Continuity Editing
-Seamless Invisibility
-Narrative Clarity
-Character Identification
-Verisimilitude
-Optimum Vantage Point
Hollywood's Formal Paradigm
-Hollywood's Classical Period (1930-1945)
-Narrative over style
---Preserves illusion of reality
---Voyeurism
Omniscient Viewpoint
-All knowing
-Enhances sense of truthfulness
Aumont Comparing Bazin vs. Eisenstein
-Bazin--illusion of reality, long duration takes, centrifugal
-Eisenstein--Montage, collisions of shots, manipulation, centripetal
Nouvelle Vague
Radial, Revolutionary, Modern, Break from HCE & Hollywood Formal Paradigm
5 Goals of Continuity Editing
-Match Cut
-S/RS structure
-Close Up
-POV
-Exits/Entrances
Jump Cut
-Expose the editing
-Ignores the conventions of continuity
Reflexivity
-Hallmark of Modernism
-Makes the viewer aware of the filmmaking process
Banality in the everyday
Unoriginality amongst the everyday life
Les Politiques Des Auteurs
-"Policy of authors"
-Director as the sole creative force
-Film reflects the director's personal view
American New Wave
-Hollywood's Americanized version of Nouvelle Vague
-Clear Narrative
-Character Identification
-Borrowed elements from Nouvelle Vague
-Post Classical Hollywood
Dede Allen
-Bonnie & Clyde, Dog Day Afternoon
-Shock cutting
-extreme contrasts
---jagged, menacing, syncopated rhythm
Sound & Verisimilitude
-Natural
-Appropriate
-Real
-Believable
-Unnoticed
Types of sound
-Dialogue (Speech)
-Music
-Effects (Noise)
Sound's Functions
-Engages another sense mode
-Provides information
-Shapes an image
-Points/focus attention
-Redefines silence
Sound Paradox
-Image is primary
-Sound is secondary
-Sound is more important
-Sound sells the image
Fidelity
-How honest or faithful a sound is to its source
-Greater distance = lower volume
Sound Editing/Mixing
ADR - Replacing human sound
Foley - Creating/replacing object sounds
Diegetic
Inside the story space
On-screen
-voices of characters
-Sounds from objects
-music from within the story space
Off-screen
Takes places in the story but off screen
Non-diegetic
-Sound source is not in the story space
-characters can't hear it
-soundtrack music
-Voice over narration
Dancyger's Four Approaches to Action Editing
-Identification
-Excitation
-Conflict
-Intensification
Disjunctive Editing
-Montage
-Nouvelle Vague
-American New Wave
-Fragmentation Editing
5 stylistic choices of Disjunctive Editing
-Spontaneity/Energy
-Randomness
-Discontinuity
-Emotion/Mood
-Graphic/Text
8 Techniques used in Disjunctive Editing
-Music
-Compression
-Form/Style over Content
-Jump Cutting
-Manipulation of Time/Space
-Emphasis on CUs
-Foreground over Background
-Reflexivity
Reduction of Visual Context
Moulin Rouge
Disjunctive Editing Influences
-Montage (Any Given Sunday)
-Montage vs. Collage (Requiem For a Dream)
-Hollywood Collage (Meet John Doe)
---Slavko Vorkapich
-Hollywood Montage = Collage (Driven)
-Soviety Montage = Montage
-Nouvelle Vague (The Limey)
-Post-Classical Hollywood (Babel)
-Fragmentation Editing (Natural Born Killers)
-Split Screen (24)
-Internet, Comic Books, Video Games (Juno)
New School Editing
-Emotional Continuity (Feeling State)
---Can be sharp or deep, developmental or dreamlike
---Disconnected sense in a narrative
---Popular in dream sequences
Walter Murch
-"The Most With The Least"
-Emotion and story are most important
-Avoid overcutting
Non-Linear Narrative
-Random
-Multiple Characters
-Intuitive
-No Resolution
-Unpredictable
Philosophy of Non-Linearity
-Unpredictable Narrative
-Opposites and counterpoint as structuring device
-Less identification with characters
-Feeling over action