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51 Cards in this Set
- Front
- Back
Teachers-as-Facilitator
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A role in which the teacher gives immediate feedback and encouragement to students as new skills are attempted.
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Teachers-as-audience
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A role in which the teacher is an observer when a student product is completed and then demonstrated.
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Teachers-as-guides
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teacher helps students get the information they need
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Teachers-as-Coaches
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Teachers reinforce what students are doing are their tasks
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Instructional Strategy
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A method of instructing that meets the needs, goals, and objectives of learners.
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Teacher-Centered
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teachers give instruction and students take in the information
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Learner-Centered
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students actively learn
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Deductive Strategy
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students learn from concrete concepts and students built their knowledge from those experiences
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Inductive Strategy
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students look for the knowledge themselves
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Models of Teaching
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plans that will help teachers structure what they will teach
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Metacognitive Skills
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thinking about your own thinking
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Discovery Learning
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students find approaches to get information for the lesson
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Role Playing
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acting out a scenario
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Stimulation
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an example of something from reality that helps teach a skill
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Discussion
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verbal interactions which a group of people participate
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Classroom Discussion Model
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a way to teach students to come up with their own questions by when reading and writing
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Convergent Questions
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questions only have one answer
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Divergent Questions
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questions can have many answers
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Risk-Free Environment
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classroom where students feel valued
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Wait Time
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the time a teacher waits for students to answer a question
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Halt Time
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stopping a lesson so students are understanding the whats being taught
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Monitoring
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the teacher makes sure the students are learning so their lesson are appropriate
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Selective Attention
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paying attention to one thing at a time
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Learner-Centered
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students actively learn
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Extrinsic Motivation
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motivated from introduction of outside environmental factors
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Intrinsic Motivation
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motivated by onself
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Behavioral Approach
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rewards and punishment motivate behavior
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Reinforcement
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increase behavior
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Punishment
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decrease behavior
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Positive Reinforcement
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give something to increase behavior
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Negative Reinforcement
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take something to decrease behavior
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Presentation Punishment
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a student is presented with something that decreases behavior
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Removal Punishment
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something is removed from a student to decrease behavior
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Cognitive Approach
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students want to learn about something out of curiosity
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Equilibrium
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balance between understanding of world and experiences
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Disequilibrium
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motivated to learn information to resolve balance
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Humanistic Approach
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to reach full potential
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Hierarchy of Needs
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deficiency needs and growth needs
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Deficiency Needs
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survival, safety, belonging, self esteem
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Growth Needs
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intellectual achievement, aesthetic appreciation, self actualization
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Self-Concept
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the perception you have about yourself
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Self-Esteem
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how you feel about yourself
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Self-Efficacy
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belief that one can reach their goals
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Performance Goals
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how well a student completes a task at a specific time
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Learning Goals
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goals for mastering a skill
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Attribution Theory
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the reasons students think they have succeed or failed
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External Locus of Control
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what factor a person thinks has caused their success or failure
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Internal Locus of Control
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what factor within themselves has caused their success of failure
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Stability
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when a situation seems unchangeable
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Instability
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when a situation can change with hard work
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Learned helplessness
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when students have been taught they can not change a situation
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