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10 Cards in this Set

  • Front
  • Back
or more computers.
computer, that can accept data, computer literacy See also digital literacy.
computer-aided manufacturing (CAM) Use of computers to assist with manufacturing processes such as fabrication and assembly.
data Collection of unprocessed items, which can include text, numbers, images, audio, and video.
desktop computer Computer designed so the system unit, input devices, output devices, and any other devices fit entirely on or under a desk or table.
digital camera Mobile device that allows users to take pictures and stores the photographed images digitally, instead of on traditional film
embedded computer Special-purpose computer that functions as a component in a larger product.
enterprise user Computer user working for a business that has hundreds or thousands of employees or customers that work in or do business with offices across a region, the country, or the world.
FAQ List that helps a user find answers to commonly asked questions.
game console Mobile computing device designed for single-player or multiplayer video games
graphical user interface (GUI) Type of user interface that allows a user to interact with software using text, graphics, and visual images, such as icons.
green computing Practices that involve reducing the electricity consumed and environmental waste generated when using a computer.
handheld computer Computer small enough to fit in one hand. See also Ultra-Mobile PC (UMPC).
hardware Electric, electronic, and mechanical components contained in a computer.
input device Any hardware component that allows users to enter data and instructions into a computer.
installing Process of setting up software to work with the computer, printer, and other hardware components.
Internet-enabled Technology that allows mobile devices to connect to the Internet wirelessly.
laptop computer Portable, personal computer often designed to fit on your lap. See also notebook computer.
mobile device Computing device small enough for a user to hold in his or her hand.
mobile users Users who work on a computer while away from a main office, home office, or school.
online banking Online connection to a bank's computer to access account balances, pay bills, and copy monthly transactions to a user's computer.
online investing Use of a computer to buy and sell stocks and bonds online, without using a broker.
output device Any hardware component that conveys information to one or more people.
communications device
Program designed to make users more productive and/or assist them with personal tasks.
Hardware component that enables a computer to send (transmit) and receive data, instructions, and information to and from one
computers and their uses. See also digital literacy.
computer-aided manufacturing (CAM) Use of computers to assist with manufacturing processes such as fabrication and assembly.
data Collection of unprocessed items, which can include text, numbers, images, audio, and video.
desktop computer Computer designed so the system unit, input devices, output devices, and any other devices fit entirely on or under a desk or table.
digital camera Mobile device that allows users to take pictures and stores the photographed images digitally, instead of on traditional film
embedded computer Special-purpose computer that functions as a component in a larger product.
enterprise user Computer user working for a business that has hundreds or thousands of employees or customers that work in or do business with offices across a region, the country, or the world.
FAQ List that helps a user find answers to commonly asked questions.
game console Mobile computing device designed for single-player or multiplayer video games
graphical user interface (GUI) Type of user interface that allows a user to interact with software using text, graphics, and visual images, such as icons.
green computing Practices that involve reducing the electricity consumed and environmental waste generated when using a computer.
handheld computer Computer small enough to fit in one hand. See also Ultra-Mobile PC (UMPC).
hardware Electric, electronic, and mechanical components contained in a computer.
input device Any hardware component that allows users to enter data and instructions into a computer.
installing Process of setting up software to work with the computer, printer, and other hardware components.
Internet-enabled Technology that allows mobile devices to connect to the Internet wirelessly.
laptop computer Portable, personal computer often designed to fit on your lap. See also notebook computer.
mobile device Computing device small enough for a user to hold in his or her hand.
mobile users Users who work on a computer while away from a main office, home office, or school.
online banking Online connection to a bank's computer to access account balances, pay bills, and copy monthly transactions to a user's computer.
online investing Use of a computer to buy and sell stocks and bonds online, without using a broker.
output device Any hardware component that conveys information to one or more people.
Program designed to make users more productive and/or assist them with
personal tasks.
communications device Hardware component that enables a computer to send
(transmit) and receive data, instructions, and information to and from one or more computers.
control of instructions stored in its own memory,
device, operating under the that can accept data, process the data according to specified rules, produce
Electronic
computer results, and store the results for future use.
computer literacy
Having a current knowledge and understanding of
computer-aided manufacturing (CAM) Use of computers to assist with manufacturing processes such as fabrication and assembly.
data Collection of unprocessed items, which can include text, numbers, images, audio, and video.
desktop computer Computer designed so the system unit, input devices, output devices, and any other devices fit entirely on or under a desk or table.
digital camera Mobile device that allows users to take pictures and stores the photographed images digitally, instead of on traditional film
embedded computer Special-purpose computer that functions as a component in a larger product.
enterprise user Computer user working for a business that has hundreds or thousands of employees or customers that work in or do business with offices across a region, the country, or the world.
FAQ List that helps a user find answers to commonly asked questions.
game console Mobile computing device designed for single-player or multiplayer video games
graphical user interface (GUI) Type of user interface that allows a user to interact with software using text, graphics, and visual images, such as icons.
green computing Practices that involve reducing the electricity consumed and environmental waste generated when using a computer.
handheld computer Computer small enough to fit in one hand. See also Ultra-Mobile PC (UMPC).
hardware Electric, electronic, and mechanical components contained in a computer.
input device Any hardware component that allows users to enter data and instructions into a computer.
installing Process of setting up software to work with the computer, printer, and other hardware components.
Internet-enabled Technology that allows mobile devices to connect to the Internet wirelessly.
laptop computer Portable, personal computer often designed to fit on your lap. See also notebook computer.
mobile device Computing device small enough for a user to hold in his or her hand.
mobile users Users who work on a computer while away from a main office, home office, or school.
online banking Online connection to a bank's computer to access account balances, pay bills, and copy monthly transactions to a user's computer.
online investing Use of a computer to buy and sell stocks and bonds online, without using a broker.
output device Any hardware component that conveys information to one or more people.
Program designed to make users more productive and/or assist them with personal tasks.
computer literacy
Having a current knowledge and understanding of computers and their uses.
communications device
See also digital literacy.