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38 Cards in this Set
- Front
- Back
Accelerated move |
Moves which pick up speed when approaching target or moves taught to lower rank who has proven ability to handle greater knowledge. |
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Angle of desired positioning |
Best way to position body or extremities in anticipation of next move |
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Angle of disturbance |
Disrupts opponent's angle of brace. Good angles of brace synonymous with good posture |
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Angle of efficiency |
Same as angle of desired positioning - best action is gained from direction |
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Associated moves |
Moves which are similar therefore produce similar results |
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Bridge |
Move which closes gap between you and opponent |
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Committed action |
Attack that crosses line of no return. One must finish or be hit. |
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Compensate |
ability to change move or sequence allowing for margin of error |
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Counter balance |
Centering of weight or energy to maintain desirable center of gravity |
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Deceptive rhythm |
Irregular timing designed to disrupt opponent's defense. Aka broken rhythm or deceptive timing |
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Defensive/offensive |
Single move which contains double factor such that it protects same as it attacks |
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Defensive persuasion |
Force opponent to protect certain areas, acting as cover-fire to keep opponent busy thinking about safety |
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Distraction |
Deceptive move designed to make opponent lose concentration |
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Family groupings |
Moves that sequentially follow other moves due to kinetics of human body |
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Flowery |
Fancy impractical moves that look nice but don't serve purpose |
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Fluid movements |
Moves which flow into one another but don't get in each other's way. |
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Flurry |
Fluid group of moves used to overwhelm opponent |
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Hidden moves |
Moves that are seen but not understood |
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Hook |
Circular attack that hits target after apex of movement target |
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Kata |
Exercise which describes motion in detail. Encyclopedia of motion. Japanese for how one behaves |
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Kinetics |
Study of relationship of motion and forces associated with motion |
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Leverage points |
Targets that control opponent's position, preventing counter |
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Meet |
Heading opponent off at pass and confronting before ready |
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Obscure moves |
Moves that are felt but not seen |
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Opposing forces |
When two or more forces going towards each other meet in order to gain greater energy |
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Penetration point |
Spot where motion is created |
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Spontaneous |
moves which are done without thinking. Internalized moves |
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Weapons availability |
Strikes or blocks that can be used from where they are in relation to targets |
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Cover out |
Retreat while facing opponent to zone of sanctuary. Rear cross over then step away |
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Hop |
Jump with one foot |
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Leap |
Jump with both feet |
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Double cover out |
Cover out then second, back toward zone of sanctuary |
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Pivoting axis |
Line about which to rotate. e.g. vertical rotational line in reverse punch. |
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Checking cock |
Chambered weapon which is available while also applying check |
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Double check |
Checking two things at once or simultaneous checks |
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Neutralized hands |
Checking or controlling both opponent's hands |
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Offensive check |
Attacking check that is used to set up counter. Aka striking check |
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Rebounding check |
Check applied then removed but returns and checks again |